Update 3.0.441. Shield Skins, paving variants, and other changes
Shield Skins and paving variants have been added to the in-game shop. Equipment errors have been fixed, and pet information display has been improved.
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Update 3.0.441 Patch Notes
Shield Skins and paving. New goods:
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A new Shield Skins section has been added to the in-game shop.
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Added 7 new shield skins: 6 can be purchased in the shop, and 1 can be obtained as a rare reward from the Fat ogre.
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Added 2 new plot paving variants to the shop.
Other changes and fixes:
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Pet abilities by level can now be viewed in the pet tooltip by holding the Alt key.
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For a pet with a Dog-collar, its bonuses are now shown in parentheses in a separate color.
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Fixed an issue where, with a purchased inventory expansion, bags required freeing an extra row to unequip them.
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Fixed equipment and auto-equip errors for tools, weapons, and shields that appeared because of Dual wield.
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Fixed an issue where crafting could continue with a full inventory.
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Fixed an issue where damage-over-time zones, for example poison fog from spiders, blocked interaction with objects underneath them.
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Fixed an issue where, if a mob was standing on a corpse, damage from a weapon without splash damage could go into the corpse.
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Fixed an issue where the Spectral spear range indicator was displayed as an arc.
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Fixed an issue where, in some situations, guild leadership transfer might not trigger when the leader had been absent for more than 2 weeks.
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