Новости NIMBY Rails
Объявления разработчиков, обновления и обсуждения.
Version 1.19.10
Map rotation binding can now be toggled between shift + vertical wheel, alt + vertical wheel, and horizontal wheel Fix: population palette mods did not always apply on loading a game Fix: Linux native builds could not jo…
Читать и обсудить →Version 1.19
Updated default map The default, bundled OpenStreetMap data has been updated to a newer planet database. It also includes a huge amount of data that was removed in previous versions. Building footprints are now visible …
Читать и обсудить →Devblog for May 2026
Raster layers are now implemented in the new 1.19 map renderer. They use the same raster data as the current version, but adapted to the new coordinate system, which required a lot more work than anticipated. All the wo…
Читать и обсудить →Devblog for March 2026
Version 1.19 is shaping up to be one of the largest, most significant updates to the game. It will bring a long overdue redesigned train motion physics simulation with the aim of once for all fix all the inconsistent tim…
Читать и обсудить →Version 1.18.30
Stop selection signals now again perform a (possibly redundant and unnecessary) goal stop selection at the last possible moment, both from a stop or a pass-by. Fix: queue_train_drive_to() was fully resetting the Motion::…
Читать и обсудить →Version 1.18.27
Fix: script operator precedence for "!" and unary "-" was incorrect. You might need to review your code if you used these operators without parentheses. Fix: crash when loading saves with potentially invalid demand curve…
Читать и обсудить →Version 1.18.26
Remove debug display of train reservations on the map Fix: shared simulation multiplayer did not properly sync train motion state Fix: wrong auto scroll listing position in some cases Fix: more instances of possible cras…
Читать и обсудить →Version 1.18
Version 1.18 is finally released. This version has been a long time under development, also with a very long beta period, due to the complexity of its main feature, NimbyScript. Until 1.17 game mods have been limited to …
Читать и обсудить →Devblog for September 2025
Signal scripting is finally in a finished enough state to create new signals! During September a lot of decisions to adjust NimbyScript for general usability were made, and the first 3 examples of real new signaling feat…
Читать и обсудить →Version 1.17.11
Fix: saved file validator was too strict flagging as corrupted some files with salvageable but invalid buildings or signals…
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