v2.3.2 Patch Notes
Hello,
DemonCrawl v2.3.2 is now available on the Windows stable branch. This is a stability patch that also includes a handful of balance changes.
Thank you for your continued bug reports and feedback. We are still in bug-hunting mode (Discord is our primary bug tracker), but we also just entered the planning phase for DemonCrawl's next content drop - stay tuned.
Full patch notes are below. Have a great day!
Quality of Life
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Updated Thicker Skin item sprite to better differentiate it from Comforter (contribution by Evermore)
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Clarified Doll item descriptions that scale from mastery charges
Balance Changes
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Divine Mud nerf: "For the next 200 turns, gain a Minion whenever you use a magic item. The next time this activates, get an additional Minion."
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Contagion buff: "Chests have an additional 20% chance to contain Contagion."
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Sky Net buff: "Whenever you discover a cell of value 4 or greater, destroy a random orb."
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Explosive stage mod nerf: "Objects have a 20% chance to explode in a 3x3 area when interacted with. Whenever an object blows up, you take 1 damage."
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Added a few more items to the Fishing Pole drop table
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Puppeteer, Smithy, and Workshop now respect favored/disfavored item preferences
Bug Fixes
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Fixed Endless Multiverse guaranteed Bank placement being biased toward late-stage placement
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Fixed additional whitespace issue in certain Hero Trial descriptions
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Speculative fix for a crash involving Zen Stones syncing stat loss from effects such as Flying Carpet or False Map
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Fixed a rare crash related to loading a Codex profile containing an item that was since renamed
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Fixed a crash that could occur when projectile effects overlapped with stage-aborting curse chains
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Added safety guard in Trusty autosolver to prevent a rare crash
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Fixed an issue with Charitable award incorrectly counting heart drops
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Fixed special property counter becoming stuck when entering a substage like Chicken Coop
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Fixed an in-game warning related to Divine Evil Container and Gluttony
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Fixed the Easter menu appearing briefly after the live event had ended
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Fixed an issue with build version to semvar version mapping for the leaderboard filter
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Fixed Red Dye not being removed by some omen pickups with on-gain effects
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Fixed rare crash related to Arena death-screen after controller object was already destroyed
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