v1.68 Patch Notes
Hi folks,
We just released a big DemonCrawl patch that features 2 new bosses, 5 new boss mods, new items and more! Please check out this companion post for a complete overview.
Enjoy!
Robot Uprising II
-
New boss: UNIT-8055 - "Copies the effects of other bosses and empowers itself with Electric cells."
-
New boss: Automaton - "Spawns with 3 boss mods and acquires more as you make mistakes."
-
(Patreon) 6 new Robot avatars
-
(Patreon) New inventory: Metal Fingers
-
Original Robot Uprising avatars are available again for a limited time
-
Bonus avatar: Metal Face
New Features
-
New passive item: Third Eye - "When you open half of all empty cells, unobscure any values and destroy all objects on numbered cells."
-
New consumable item: Green Dye - "You will only find consumable items until you gain a consumable item." (This and other Dye items created by raisins77 - we just changed the names)
-
New consumable item: Blue Dye - "You will only find magic items until you gain a magic item."
-
New consumable item: Yellow Dye - "You will only find legendary items until you gain a legendary item."
-
New consumable item: Gray Dye - "You will only find passive items until you gain a passive item."
-
New omen: Red Dye - "You will only find omens. Lose this item when you gain an omen."
-
New boss mod: Blooming - "When you open half of all empty cells, collect 3 Dark Hearts."
-
New boss mod: Pure - "Removes auras as it travels."
-
New boss mod: Corrupt - "Spawn 2 Dark Hearts each turn."
-
New boss mod: Roundabout - "Lose 1% pathfinding whenever you discover a 4 or greater."
-
New boss mod: Landlord - "Lose a random stat whenever you make a turn in the same quadrant as the boss."
-
New Lv3 emblem: Reality Check
Quality of Life
-
Updated Pathfinding toast to include the Pathfinding sprite
-
Added a toast for failing a Mythic Emblem roll
-
Using a duplicate item will now consume the one you clicked on, rather than the first copy in your inventory - this is an experimental change that may require further testing
-
Updated the description of the Timeless mod for clarity
Balance Changes
-
Added UNIT-8055 as the likely boss of a few existing emblems
-
Negative pathfinding now gives you a chance to finish the stage without marking it as complete
-
Excalibur buff: "You can kill monsters and bosses if your morality is 30 or greater. Lose this item if you are immoral."
-
Paragon Rod price increased from 80 to 100 coins
-
Blood Magic nerf: "Gain 50 mana and lose 1 life."
-
Blood Magic price reduced from 20 to 15 coins
Bug Fixes
-
Fixed a rare issue that could cause mastery unlock conditions to go missing from the Token Shop
-
Fixed a typo in the Saga sigil
-
Fixed an issue with magic bow items not triggering certain "on magic" effects
-
Fixed likely sigil drops for Holiday emblems
-
Fixed "Chomp" Sigil not interpreting inventory slots correctly
-
Fixed a possible issue in the quest cleanup routine
**Hotfix #1 @ 5:25 PM EST - **
-
Fixed a crash related to Adventurer's Hat
-
Fixed a crash related to Blind Justice
-
Fixed Hearth Classic Skin unlock conditions
-
Fixed a chording issue related to an update to the autosolver
**Hotfix #2 @ 7:25 PM EST - ** (Note: this hotfix will be deployed to remaining platforms tomorrow morning)
- Fixed a crash related to Whetstone
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.