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Not everything needs to be bigger

Hey Gas Jockeys!

When we were working on Roadhouse Simulator, one of the interesting differences from Gas Station Simulator was the scale of the space we were building.

GSS gives you a larger station with plenty of room to move around, expand the business and add new services. There is a lot happening across the property, and the size of the station is an important part of how the game feels.

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The Roadhouse works differently. The space is more concentrated, with the bar, tables, customers, staff and all the problems that come with running the place much closer together. That changes the way you play. A customer causing trouble at one end of the bar isn't something happening somewhere far away you can usually see it, hear it and deal with it almost immediately.

Serving drinks,** cleaning up**, keeping an eye on customers and dealing with unexpected situations all happen within the same relatively small space. We didn't want **Roadhouse **to simply be a smaller version of GSS.

The more focused space gave us a different kind of gameplay, where several systems and situations can overlap in the same place.


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Check out the prequel to Gas Station - Roadhouse Simulator [dynamiclink href="https://store.steampowered.com/app/3565480/Roadhouse_Simulator/?utm_source=steam&utm_medium=devlog&utm_campaign=gss_devlogs"][/dynamiclink]

Читать в Steam ↗

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