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Crafting & Spirit - Hotfix 3

Titan Quest II - Early Access Content Update 8 Hotfix 3 - 0.7.0-public.137244+win.2993

Heroes!

We have another Hotfix for the Spirit and Crafting update that contains a set of fixes.

Masteries

  • Spirit - Cthonic Pulse: Fixed an issue where Returning Projectiles and Returning Explosion modifiers lacked functionality when using the skill as a triggered ability.

Quests and World

  • Blood Statue Curse: Damage can no longer kill players and now deals damage based on their unreserved health.

  • Brandbearer Encampments: Fixed an issue where a chest couldn't be opened.

  • Cave of Pan: Fixed a navigation issue.

  • Chiron's Gym: Players are no longer teleported out when reserving too much health, but only when they would suffer damage that could kill them.

  • Crawling Caverns: Reworked rock collision to avoid players getting stuck after dodging.

  • Court of the Acolytes: Reworked the location so it is not possible to look out of camera bounds anymore.

  • Doliana Quarry: Reworked a problematic jump spot.

  • Enclave Graveyard Teleporter: Fixed an issue with an invisible wall.

  • Gardens of the Mistress: Fixed a canal where players could get stuck.

  • Lost in the Dark: The vision now correctly reaches the hole again.

  • Moirai Caves: Fixed an issue with floating candles.

  • Rebel Outpost: Fixed an issue where the player could sink into the ground.

  • The Wisest of Centaurs: Fixed a missing quest marker at Chiron's cave entrance after entering it once.

  • Undercity Catacombs: Reworked stairs so players can't get stuck anymore.

  • Wild Labyrinth: Fixed spot where players could get stuck.

UI and Controls

  • Fixed modifiers not properly updating in the abilitiy descriptions when in respec mode.

  • Storm - Passives - Overcharge: Has a new icon now because Lightning Domain had the same icon.

  • Enemy execution overlays no longer show up on enemies that have not been fully spawned yet.

  • Fixed health reservation on overhead healthbars not being shown properly on game start.

Multiplayer

  • Fixed an issue where Golden Skull Items would still be displayed for clients even after being picked up.

  • Fixed an issue where Clients received notifications for all quest items when picking up a new one.

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