Новости Voxelgram
Объявления разработчиков, обновления и обсуждения.
Update #15 - Bugfixes and Small Improvements
Small update to address some feedback and issues. Changes** Diorama names will be now displayed in menu. Tutorial stages reorder so that gaps are introduced after explaining simple lines. Last selected puzzle will be…
Читать и обсудить →Update #14 - Workshop Browser, 20 new puzzles, Gamepad improvements
This update brings in improvements to workshop. You can now browse, rate and download new puzzles while ingame. This patch also brings in 20 new puzzles. All of the are pretty big so they should be quite challenging. A…
Читать и обсудить →Update #13 - Workshop (140+ new puzzles) and procedural generation!
This update is all about content. Lots of it! Workshop has been added to the game and there are already over 140 puzzles there, thanks to (https://steamcommu…
Читать и обсудить →Update #12 - new main menu and UX improvements
This week patch brings in a new menu flow and some visual improvements. Also lots of background changes for future patches. Changes** Dioramas are now organized into collections. Game now has a Main Menu, currently us…
Читать и обсудить →Update #11 - 8 new languages
This patch is fully dedicated to localization. Following languages have been introduced: German Japanese Russian French Chinese (Simplified) Spanish (Latin) Portuguese (Brazilian) Korean…
Читать и обсудить →Update #10 - Input binding and reset all progress button
This patch brings most requested feature into the game: input binding! You can now also reset all your progress in settings in case you would like to replay everything. Changes** Input binding Option to reset ALL prog…
Читать и обсудить →Update #09 - 30 new puzzles and a 25% discount!
It's time for a winter update and first sale! This update brings in 30 new puzzles, which means there are now 176 puzzles to solve. There is also 25% discount for duration of winter sale.…
Читать и обсудить →Update #08 - 10 new puzzles and option to skip trivial lines
New scene has been added - medieval Siege, full of war machines. Which brings total puzzle count to 146! Other Changes** Some puzzles are bound to have lots of 0 lines on them, but now you can skip those. If any line o…
Читать и обсудить →Update #07 - 10 new puzzles and minor Input tweaks
New scene has been added - Prototype, with 10 new puzzles it bring total count to 136. Other Changes** Restarting puzzle while viewing finished puzzle will now work properly. Fixed minor issues with cursor rendering w…
Читать и обсудить →Update #06 - UI Tweaks and Bugfixing
This patch is mostly about small UI/UX changes and few bugfixes. Changes** Maximal puzzle size has been lowered to 15x15x15 from 20x20x20 - only 2 puzzles were affected by this, if you had then im progress they will re…
Читать и обсудить →Update #05 - 10 new puzzles and UI improvements
New scene has been added - Workshop, bringing total puzzle count to 126. Other Changes** New achievement for finishing Workshop scene has been added. Input Glyphs are now displayed on buttons that has dedicated Gamepa…
Читать и обсудить →Update #04 - 10 new puzzles and option to turn off error highlighting
This update brings in a new scene - Beach, with 10 new puzzles in it. Also in settings you can now turn off error highlighting for some extra challenge!…
Читать и обсудить →Update #03 - Option switch rendering to single layer at a time
When solving larger puzzle it might be hard to focus on a line that you are currently solving. This is why you can now use Space or Left Stick on gamepad to toggle between full rendering and just a single layer. Other …
Читать и обсудить →Patch #02 - Improved Tutorial
Game is quite difficult to get into and tutorial wasn't doing enough to help with that. This updates brings a new refreshed one! Tutorial Changes** Tutorial room has been changed, it's now a art gallery of tutorial ste…
Читать и обсудить →Update #01 - UX improvements and bugfixes
This patch focuses on general feel of the game. Changes** Keyboard input hints will now be displayed next to buttons representing that action. Voxels marked for removal will now be marked with blue color, to make it mor…
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