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Explore the Sands of Askil: New Kingdom Free Update! 🏜️

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Harbingers,

Are you ready to explore mysterious new lands, encounter never-before-seen creatures, and uncover the secrets they hold? A new free update is now available, introducing a whole new kingdom: The Sands Of Askil!** 🌴

A new realm to explore, unique questlines, weapons, and resources, along with bug fixes and optimizations, is waiting for you.

Happy exploring, adventurers 🐫

ADDITIONS

ASKIL

  • A new Kingdom, Askil, is now accessible and playable through the overworld.

  • Added 11 new explorable areas:

  • Al’Mayya

  • Al’Thumralah

  • Fal Fadir Oasis

  • Kalava

  • Karraq

  • Muscan

  • The Flowing Sands

  • The Pillars of Misrafal

  • The Scorched Coast

  • The Sunbrand Colosseum

  • Turacca

  • **Added 20 new questlines: **

  • The Sands of Askil

  • Strange Magic

  • Matters Most Pressing

  • The Mirage

  • Wellward Bound

  • Wraith of the Well

  • The Flames in the Sand

  • The Departed

  • The First Signs

  • The Scorched Spire

  • Provenance Pursuit

  • The New Ralah

  • Stonehaven Goblins

  • Binding the Elements

  • Legionnaire Training

  • Correspondence of Clergy

  • Familiar Bones

  • Awakening

  • The CocoNUT

  • Askil Rascals

EXPLORATION

  • Added Askillian Sun – A mechanic present in the new desert locations!

  • Added lockpicking

  • Added puzzles:

  • Music doors! Play the lute to open these doors

  • Weight Triggers! Place physics objects on the weight plate until it is fully pressed

  • Rotating Statues! Make the statues face a certain direction to complete the puzzle

  • Blocked/Locked doors. Blocked doors can only be opened from one side, creating more interesting locations that can only be accessed in certain ways. Doors also work as lockpicking doors.

  • Rune Wheels - Rotate the wheels so they are all pointing to the correct runes!

  • Windwheels – spin the wheel with constant damage to open doors! (The new Aeromancy spell “Billow” is a good choice with these puzzles!)

  • Lumistrike Crystals – Hit these crystals to activate them! Some are timed, requiring you to hit all of them before they deactivate.

  • Keywing Scarabs – Chase these scarabs to get them to unlock the doors associated with them!

  • Sun Mirrors – Stand near them and press the interact button to adjust the beam that the mirror creates!

RESOURCES

  • Added new resource types
  • Coconuts
  • Palm Trees
  • Sandstone Ore
  • Sandstone Ingots
  • Aloe

ENEMIES

  • Added 13 new enemy types:
  • Raider Sandclaw (Raider Faction)
  • Raider Geomancer (Raider Faction)
  • Raider Duneslicer (Raider Faction)
  • Sandscourge (Creature faction)
  • Scorched Geodite (Creature Faction)
  • Dustbone (Undead Faction)
  • Goblin Sandscamp (Goblin Faction)
  • Goblin Savage (Goblin Faction)
  • Sand Serpent (Creature Faction)
  • Lesser Sand Serpent (Creature Faction)
  • Sungrub (Creature Faction)
  • Finfolk Spearman (Creature Faction)
  • Dustmaw (Creature Faction)

GEAR/WEAPONS

  • Added a new weapon sub-type: Rapiers!

  • Added 10 new weapons:

  • Sandstone Daggers

  • Sandstone Ultrasword

  • Sandstone Shortsword

  • Sandstone Longsword

  • Sandstone Mace

  • Sandstone Shield

  • Desert Raider Throwing Hatchet

  • Acolyte Geomancer Staff

  • Added 20+ new basic weapons to the general loot pool

  • Added 21 new armour parts:

  • Red Skirt

  • Purple Skirt

  • Green Skirtr

  • Askillian Greaves

  • Faulded Greaves (Purple)

  • Faulded Greaves (Blue)

  • Light Armor Pants (Blue)

  • Martial Artist Garb (Green)

  • Martial Artist Garb (Purple)

  • Martial Artist Garb (Blue)

  • Askillian Soldier Cuirass

  • Forearm Straps

  • Bone Gauntlets

  • Cowskull Helmet

  • Horns (Head, Top)

  • Masked Hood

  • Surcoat (Purple)

  • Surcoat (Green)

  • Surcoat (Blue)

  • Surcoat (Red)

  • Askillian Headwrap

SKILL/SKILL TREE

  • Added 3 new Aeromancy skills:

  • Updraft

  • Billowing Winds

  • Tornado

  • Added 1 new mysterious skill - Warpbolt

  • Added 3 new passives to the Shield Skill Tree

  • Fortified Advance

  • Sunward Shield

  • Shielded Respite

  • Added 3 new passives to the Daggers Skill Tree

  • Light Footed

  • Pointed Ascent

  • Assassin’s Kiss

  • Added 7 new passives to the Shield Skill Tree

  • Calloused

  • Fighter’s Rush

  • Fighter's Focus

  • Pressure Points

  • Soaring Kick

  • Reverse Vault

  • Toss and Tumble

  • Added 1 new passives to the Shield Skill Tree

  • Earthshaker Strike

CRAFTING

  • Added the Enchanting Table! Allows players to craft their very own enchanted weaponry

  • Added Enchantment Tomes - books hidden throughout the world that unlock new enchantment types!

  • Added 8 new enchantment types:

  • Illumination

  • Blaze

  • Frost

  • Electricity

  • Earthen

  • Arcane

  • Blood

  • Poison (Randomly generated weapons cannot roll with this enchantment yet)

  • Added 15 new craftable weapons

  • The Wizard Tower now grants a 100 mana buff

  • The Wizard Tower now spawns a weapon enchanting table

GUILDS

  • Added 1 new guild – Sunbrand Legion

TRADING

  • Added multiple sales/purchases with RMB on one item during trading

  • Now the positive seller relation also affects the items' selling price

  • Now the negative seller relation affects both the buying and selling price

BUG FIXES

  • Fixed some minor problems in Arema

  • Fixed civilian roaming in Arema

  • Fixed issue where enemies wouldn’t stagger if you went above their stagger threshold on the first hit you land on them

  • Fixed issue with overworld teleport cheat that would cause the player to fall through the ground

  • Fixed issue with “Autocraft” being available for non-weaponsmithing crafting

  • Fixed issue where you could upgrade jobs even if you don’t have enough gold to do so

  • Fixed dead-end dialogue with the Ghost of Millshade

  • Fixed issue with potioncrafting table not properly clearing the “level required” tags even when you’re at or above the required level’

  • Fixed issue with harvesting resources with fists raised

  • Spawning another mount while mounted doesn’t make the player get stuck

BALANCEMENT/ADJUSTMENTS

  • Optimized fishing spot

  • Optimized trading UI

  • Optimized Mortal Fear skill and fear logic in general

  • Partial Particle System Conversion from Cascade to Niagara

  • General Optimization of VFX

  • General optimization of levels:

  • The Entrance of Monlodir

  • Harbinger Stronghold

  • Arema

  • General Light Optimization

  • Completely revamped Ultrasword animations

  • Removed FOV change for Shield Plow skill

  • Players can no longer dodge when under 15 stamina

  • Removed troop command window for the time being

  • You can now still jump when your stamina is depleted, but not as high

  • Starting a conversation now fades your HUD

  • Quake Toss no longer targets dead enemies


Join the community on Discord and follow Shieldbearer Studios ( TikTok | Twitter ) & HOOK ( Twitter | Facebook | TikTok ) to be updated in real-time on what’s happening in Eudros 🏰

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