Explore the Sands of Askil: New Kingdom Free Update! 🏜️
Harbingers,
Are you ready to explore mysterious new lands, encounter never-before-seen creatures, and uncover the secrets they hold? A new free update is now available, introducing a whole new kingdom: The Sands Of Askil!** 🌴
A new realm to explore, unique questlines, weapons, and resources, along with bug fixes and optimizations, is waiting for you.
Happy exploring, adventurers 🐫
ADDITIONS
ASKIL
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A new Kingdom, Askil, is now accessible and playable through the overworld.
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Added 11 new explorable areas:
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Al’Mayya
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Al’Thumralah
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Fal Fadir Oasis
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Kalava
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Karraq
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Muscan
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The Flowing Sands
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The Pillars of Misrafal
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The Scorched Coast
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The Sunbrand Colosseum
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Turacca
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**Added 20 new questlines: **
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The Sands of Askil
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Strange Magic
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Matters Most Pressing
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The Mirage
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Wellward Bound
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Wraith of the Well
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The Flames in the Sand
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The Departed
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The First Signs
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The Scorched Spire
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Provenance Pursuit
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The New Ralah
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Stonehaven Goblins
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Binding the Elements
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Legionnaire Training
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Correspondence of Clergy
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Familiar Bones
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Awakening
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The CocoNUT
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Askil Rascals
EXPLORATION
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Added Askillian Sun – A mechanic present in the new desert locations!
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Added lockpicking
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Added puzzles:
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Music doors! Play the lute to open these doors
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Weight Triggers! Place physics objects on the weight plate until it is fully pressed
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Rotating Statues! Make the statues face a certain direction to complete the puzzle
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Blocked/Locked doors. Blocked doors can only be opened from one side, creating more interesting locations that can only be accessed in certain ways. Doors also work as lockpicking doors.
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Rune Wheels - Rotate the wheels so they are all pointing to the correct runes!
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Windwheels – spin the wheel with constant damage to open doors! (The new Aeromancy spell “Billow” is a good choice with these puzzles!)
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Lumistrike Crystals – Hit these crystals to activate them! Some are timed, requiring you to hit all of them before they deactivate.
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Keywing Scarabs – Chase these scarabs to get them to unlock the doors associated with them!
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Sun Mirrors – Stand near them and press the interact button to adjust the beam that the mirror creates!
RESOURCES
- Added new resource types
- Coconuts
- Palm Trees
- Sandstone Ore
- Sandstone Ingots
- Aloe
ENEMIES
- Added 13 new enemy types:
- Raider Sandclaw (Raider Faction)
- Raider Geomancer (Raider Faction)
- Raider Duneslicer (Raider Faction)
- Sandscourge (Creature faction)
- Scorched Geodite (Creature Faction)
- Dustbone (Undead Faction)
- Goblin Sandscamp (Goblin Faction)
- Goblin Savage (Goblin Faction)
- Sand Serpent (Creature Faction)
- Lesser Sand Serpent (Creature Faction)
- Sungrub (Creature Faction)
- Finfolk Spearman (Creature Faction)
- Dustmaw (Creature Faction)
GEAR/WEAPONS
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Added a new weapon sub-type: Rapiers!
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Added 10 new weapons:
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Sandstone Daggers
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Sandstone Ultrasword
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Sandstone Shortsword
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Sandstone Longsword
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Sandstone Mace
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Sandstone Shield
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Desert Raider Throwing Hatchet
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Acolyte Geomancer Staff
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Added 20+ new basic weapons to the general loot pool
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Added 21 new armour parts:
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Red Skirt
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Purple Skirt
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Green Skirtr
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Askillian Greaves
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Faulded Greaves (Purple)
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Faulded Greaves (Blue)
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Light Armor Pants (Blue)
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Martial Artist Garb (Green)
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Martial Artist Garb (Purple)
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Martial Artist Garb (Blue)
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Askillian Soldier Cuirass
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Forearm Straps
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Bone Gauntlets
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Cowskull Helmet
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Horns (Head, Top)
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Masked Hood
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Surcoat (Purple)
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Surcoat (Green)
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Surcoat (Blue)
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Surcoat (Red)
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Askillian Headwrap
SKILL/SKILL TREE
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Added 3 new Aeromancy skills:
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Updraft
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Billowing Winds
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Tornado
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Added 1 new mysterious skill - Warpbolt
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Added 3 new passives to the Shield Skill Tree
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Fortified Advance
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Sunward Shield
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Shielded Respite
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Added 3 new passives to the Daggers Skill Tree
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Light Footed
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Pointed Ascent
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Assassin’s Kiss
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Added 7 new passives to the Shield Skill Tree
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Calloused
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Fighter’s Rush
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Fighter's Focus
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Pressure Points
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Soaring Kick
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Reverse Vault
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Toss and Tumble
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Added 1 new passives to the Shield Skill Tree
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Earthshaker Strike
CRAFTING
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Added the Enchanting Table! Allows players to craft their very own enchanted weaponry
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Added Enchantment Tomes - books hidden throughout the world that unlock new enchantment types!
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Added 8 new enchantment types:
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Illumination
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Blaze
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Frost
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Electricity
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Earthen
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Arcane
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Blood
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Poison (Randomly generated weapons cannot roll with this enchantment yet)
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Added 15 new craftable weapons
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The Wizard Tower now grants a 100 mana buff
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The Wizard Tower now spawns a weapon enchanting table
GUILDS
- Added 1 new guild – Sunbrand Legion
TRADING
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Added multiple sales/purchases with RMB on one item during trading
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Now the positive seller relation also affects the items' selling price
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Now the negative seller relation affects both the buying and selling price
BUG FIXES
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Fixed some minor problems in Arema
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Fixed civilian roaming in Arema
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Fixed issue where enemies wouldn’t stagger if you went above their stagger threshold on the first hit you land on them
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Fixed issue with overworld teleport cheat that would cause the player to fall through the ground
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Fixed issue with “Autocraft” being available for non-weaponsmithing crafting
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Fixed issue where you could upgrade jobs even if you don’t have enough gold to do so
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Fixed dead-end dialogue with the Ghost of Millshade
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Fixed issue with potioncrafting table not properly clearing the “level required” tags even when you’re at or above the required level’
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Fixed issue with harvesting resources with fists raised
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Spawning another mount while mounted doesn’t make the player get stuck
BALANCEMENT/ADJUSTMENTS
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Optimized fishing spot
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Optimized trading UI
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Optimized Mortal Fear skill and fear logic in general
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Partial Particle System Conversion from Cascade to Niagara
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General Optimization of VFX
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General optimization of levels:
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The Entrance of Monlodir
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Harbinger Stronghold
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Arema
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General Light Optimization
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Completely revamped Ultrasword animations
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Removed FOV change for Shield Plow skill
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Players can no longer dodge when under 15 stamina
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Removed troop command window for the time being
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You can now still jump when your stamina is depleted, but not as high
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Starting a conversation now fades your HUD
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Quake Toss no longer targets dead enemies
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