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Update | Hallowed Eve 🎃 Bug Fixes & more!

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Harbingers,

A new update is now available, and we are ready to celebrate the spooky season! 🎃

Have you seen something strange moving through the fields, or is it just my imagination? 👀

Thanks to Juan for this amazing showcase trailer!

HALLOWED EVE OVERVIEW

The Everfall region of Elderheim is celebrating Hallowed Eve! Visit Woodhurst to take part in the festivities.

  • New harvest themed weapons! ○ The Corncleaver ○ Harvestlight Scepter ○ Harvest Warden’s Shield ○ Barbthresher Pitchfork ○ Baleshield ○ The Bramblethorn Rapier

  • New Hallowed Eve clothing items ○ Scarecrow hats ○ Jack-o-Lantern Helms

  • Special holiday enemies! ○ Scarecrow Reavers have swarmed the Hills of Delvenaugh! ○ Fieldscourge – Large versions of the Scarecrow Reavers, also stalking the Hills of Delvenaugh ○ Gloomkin have risen from the ground and haunt the grounds around Wolfden Priory

  • Added new village decor, including new Hallowed Eve themed village decorations! ○ 3 pumpkins (Various sizes) ○ 2 jack-o-lanterns ○ 3 Haybales ○ Sunflowers ○ Scarecrow

  • New Hallowed Eve questline - Flame of the Hallowed Harvest

Bug Fixes

  • Fixed dialogue at Squalls End

  • Fixed issue when paying off your bounty would take twice the amount of gold required

  • Fixed many grammatical errors

  • The new dragon and griffon mount can now be spawned via the favorite mount button

  • Fixed item values for Armorer shop contents (buildable structure)

  • Fixed issue with moonstone meteorites hitting the top of an areas bounds, making the mining nodes float high in the sky

  • The “Abandoned Research” quest now auto completes when destroying the research

  • Fixed issue where you could close Bishop Groves dialogue before accepting the next stage of his quest, locking you out of the questline

  • Fixed issue with Esros dialogue where game could auto-save between quest states, leading to the player being locked out of the questline

  • Fixed issue with ranking up after max rank in the Lionsmane resulting in becoming a Footman in the guild

  • Fixed issue with Fletcher’s Fowl quest that would lock controls if you already had the items required for the quest before the quest was initialized

  • Fixed issue that would cause you to have fewer stat points to spend if you level up multiple times at once

  • Fixed issue with the cooking station in the Fletcher’s Fowl tavern causing the players mesh to remain visible after exiting the cooking menu

  • Fixed issue where enemies in separate area would spawn when entering the Cavern of Frozen Echoes, causing lag

  • Fixed issue with city “Kill X at Y” jobs not tracking correctly

  • Fixed issue with overworld merchant windows now showing the correct amount of gold in the player’s inventory

  • Fixed various dead-end dialogues

  • Fixed issue where player would spawn inside or below the caravan during Caravan Ambush events

  • Electrified Reposition now only works if you have the Electromancy passive unlocked

  • Removed t-posing birds from Aviary building

  • Fixed issue that would cause Goblin Mold to not properly spawn at the Harbinger Stronghold upon starting a new game

  • As a Vampire, your mana and stamina will now properly drain when exposed to sunlight. This is amplified when you are blood starved.

  • As a Vampire, your mana and stamina restore faster at night or when you are not exposed to direct sunlight

  • Closing mount, companion and grapple mod windows no longer causes movement lockup when closing with the TAB key

  • Spear of Chaos special attack can no longer be triggered while the weapon is sheathed

  • Fixed issue with Night Vision skill that would cause on-screen widgets to be unclickable while the skill is active

  • Fixed issue that would cause the third person action camera to remain after the Spear of Chaos special attack was completed if the player blocked during the animation

  • Fixed issue where unequipping a shield while wielding a spear would cause spear skills to not work

  • Added additional enemy spawn checks for enemy ambushes events

  • Player can no longer activate skills while viewing a vista

Adjustments

  • Reduced stone spear damage

  • Reduced copper spear damage

  • The lava level at the Immolation Forge is now saved, preventing saves from being stuck in the lava

  • Added a 10 second cooldown to the Spear of Chaos special attack

  • Reduced overworld event victory fanfare volume

  • Swapped rune wheel requirements in the Infernal Crucible since it led to lots of confusion

  • Climbing no longer modifies camera roll, preventing tilted camera placement when dismounting

  • Dismounting while climbing manually or by running out of stamina will now force-reset your camera, further preventing any odd camera rotation

  • Removed old, unused interior to Woodhurst Castle

  • Fixed projectile issue with Emberspike skill. Should no longer duplicate and have an odd trajectory

  • Added exposure range, which should help prevent areas from being too dark or too bright

  • Changed required items for Alchemist building

  • Reduced jump height increases per jumping level

Additions

  • New enemies ○ Scarecrows Reavers. Slay these enemies to turn them back into regular old scarecrows, which you can loot for special holiday currency! ○ Gloomkin – Living pumpkins that toss fire and explode upon death as a last resort! ○ Fieldscourge – large versions of the Reavers!

  • You can now craft small animal traps through the field crafting menu

  • Added new Vampire skills: ○ Bat form: Transform into a bat! ○ Grave Hunger: Consume a corpse. Restores 50% of your health, mana and stamina and boosts health regen for 2 minutes ○ Tyrant’s Grasp: Hold out your hand, pulling weaker foes to your palm. With the enemy in hand, you can consume their life force by attacking (restoring a random stat with each hit), or throw them by blocking. ○ Heartwrench: Plunge your fist into the chest of an enemy. If they have less than 20% health, they will be killed instantly. Has a 40% chance to rip their heart out intact, adding it to your inventory. Deals unarmed damage * vampire level damage

  • New Necromancer Skill: Shadow Scythe – Conjure a scythe and sweep it in front of you.

  • New lute – Acorn Lute

  • New Ultrasword – The Oathkeeper

  • New potion type – Bat Form Potions

  • Added 2 new locations of interest to the Hills of Delvenaugh ○ The Ironbark Bastion (Contains 2 puzzles) ○ Grove of Silent Oaths

    • Added new spellsong: ○ Mending Melody (The Hills of Delvenaugh)
  • Added new companion: Itzel Delgado. A master woodcutter!

  • New questlines: ○ Flame of the Hallowed Harvest ○ The Keeper’s Burden

  • The Alchemist building now spawns a shopkeeper and a potion crafting table

  • The Herbalist building now spawns a shopkeeper

  • Added new item: Hearts, which can be consumed by vampires to extend their feed timer

  • The Necromancer Shrine building now allows you to use the doors and perform the necromancer ritual

  • The Graveyard building now spawns a shopkeeper who sells bones and the Undead weapon set

  • The Fletcher building now spawns a vendor who sells ranged weapons and ammo

  • Added simple Guild Overview window to the character sheet screen

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