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Меню

Update #49 - Bugfix update

Hi! Today we're releasing an update fixing a number of issues found after the UI change:

Improvements:

  • Changed small barricade collision so you don't slide away from them.

Gameplay changes:

  • "Dismantle" perk is now limited to a maximum number of chests found.

  • Changed a bit the way the dungeon layout is created, should prevent the "all rooms are on one side of the starting floor" syndrome.

  • Changed a bit how shops are spawned, now there should be more guarantees of getting a shop every now and then.

  • Increased perk re-roll prices.

  • Reduced a bit enemy health increase on higher tier quests.

Bugfixes:

  • Fixed potential spawn of goal items in the exact same spot in one of the new special combat room layouts.

  • Fixed Health description in the shop.

  • Fixed side mana bars not adjusting their size based on the pool capacity.

  • Fixed preview models being fused in the Loadout screen when load times were long.

  • Fixed key pieces count not being properly shown after a save & quit (keys would still work fine, it was just an UI bug)

Читать в Steam ↗

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