Update #49 - Bugfix update
Hi! Today we're releasing an update fixing a number of issues found after the UI change:
Improvements:
- Changed small barricade collision so you don't slide away from them.
Gameplay changes:
-
"Dismantle" perk is now limited to a maximum number of chests found.
-
Changed a bit the way the dungeon layout is created, should prevent the "all rooms are on one side of the starting floor" syndrome.
-
Changed a bit how shops are spawned, now there should be more guarantees of getting a shop every now and then.
-
Increased perk re-roll prices.
-
Reduced a bit enemy health increase on higher tier quests.
Bugfixes:
-
Fixed potential spawn of goal items in the exact same spot in one of the new special combat room layouts.
-
Fixed Health description in the shop.
-
Fixed side mana bars not adjusting their size based on the pool capacity.
-
Fixed preview models being fused in the Loadout screen when load times were long.
-
Fixed key pieces count not being properly shown after a save & quit (keys would still work fine, it was just an UI bug)
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.