Update #19 - Hotfix update
Hi! Today we're releasing a new update with some fixes and changes to make sure dailies don't take as long to be complete, and don't reach a point where the player is practically invulnerable.
Because of that, today's entries have been reset, so you can play again if you wish.
Gameplay changes:
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Greatly increased XP required to level up in daily challenge/endless modes
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Changed some perks so they can only be picked once, to avoid extreme situations (for example Black Orb/White Orb).
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Monster speed bonus is now capped in deeper levels of Endless/Daily challenge (floors 20+), from that point on, Damage will be boosted instead.
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Reduced beneficial effect of Vital Energy
Improvements:
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Dailies no longer show "Defeat" when done.
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Increased map scroll speed.
Bugfixes:
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Fixed job perks (such as "Apprentice") showing up in shops in the daily challenge.
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Fixed Mastery progress not highlighted for Amulets/Characters in the mission complete screen.
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Enemy charge attacks (From skulls and Vanguards) now work properly with enhanced speed stats.
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Should have fixed Wand shown in the Daily Challenge screen being different to the one actually used (we're not 100% sure about this one, so if you still experience it, please let us know).
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