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Update #19 - Hotfix update

Hi! Today we're releasing a new update with some fixes and changes to make sure dailies don't take as long to be complete, and don't reach a point where the player is practically invulnerable.

Because of that, today's entries have been reset, so you can play again if you wish.

Gameplay changes:

  • Greatly increased XP required to level up in daily challenge/endless modes

  • Changed some perks so they can only be picked once, to avoid extreme situations (for example Black Orb/White Orb).

  • Monster speed bonus is now capped in deeper levels of Endless/Daily challenge (floors 20+), from that point on, Damage will be boosted instead.

  • Reduced beneficial effect of Vital Energy

Improvements:

  • Dailies no longer show "Defeat" when done.

  • Increased map scroll speed.

Bugfixes:

  • Fixed job perks (such as "Apprentice") showing up in shops in the daily challenge.

  • Fixed Mastery progress not highlighted for Amulets/Characters in the mission complete screen.

  • Enemy charge attacks (From skulls and Vanguards) now work properly with enhanced speed stats.

  • Should have fixed Wand shown in the Daily Challenge screen being different to the one actually used (we're not 100% sure about this one, so if you still experience it, please let us know).

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