Update #9 - Big update!
Hi!
Today we're releasing a new update for the game, featuring a bunch of new content that we hope you'll enjoy!
New content:
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New weapons: Added 4 new starter weapons, unlocked right away:
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Rod of Darkness
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Mjölnir
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Dragonfury
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Plaguebearer
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New room type: Gilded Treasure Chest. These treasures contain a random high level weapon, but you'll need to spend some coins to get it!
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New dungeon type (campaign only): Onslaught dungeons. These are linear dungeons where you can only advance.
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Added Photo mode to take nice pictures from weird angles!
Gameplay changes:
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Amulets now have levels mid-run, the same as weapons. This level grants an increasingly powerful passive bonus (now unlocked by default).
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Adjusted a bunch of unpopular perks to make them more interesting.
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Kraz's Trance is now stopped ahead of time when the fight ends.
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The stats screen now shows campaign upgrades.
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Reduced fire rate reduction of the "Make sure not to miss" combat room modifier, so it doesn't feel that slow.
Improvements:
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Added a "resume" indicator on the main menu when there's a game in progress
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Music now changes when the boss is spawned in Gauntlet dungeons.
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Added some memory saving measures. Should help limiting maximum VRAM/RAM usage.
Bugfixes:
- Fixed stepping on lava while having barrier not unhiding the HUD.
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