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Wigmund - Open World and Controls

Hello!

[b]Open World[/b] We announce that we're well underway with the outdoor (open-world) environment. The props are coming out quite nicely along with the foliage and environment. When we say open-world we don't mean many interlinked corridors delimited by stones or blockers, but real open-worlds with vast grasslands, meadows and ruins that can be freely explored. Not only that, but it will feature many caverns and dungeons (not necessarily related to the main quest) that can be explored for upgrades and gear.

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Except the open-world map we are also finalizing another environment, the Eordscraef Caverns:

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The Gedwimor Castle, the evil bastion of pseudo-king Antiochus where Wigmund will meet his final challenge is well underway too. And a fierce dragon fight will also take place during the main quest.

The ETA for the new content is going to be Q2 this year.

[b]Controls[/b] As we have previously stated, our game features an unique type of real-time combat with fast-paced skill (control) based strikes. Each action requires your input and be sure that it will not give you an easy time! But don't worry, there are also difficulty levels for players who are more into the story or exploration part of the game rather than into the combat part.

[b]Mouse+Keyboard Controls[/b] The character's movement is done with 'WASD' keys.

The character can execute four basic strikes, except the rolls, dodges and special attacks. The simple 'Left Mouse Button' click executes a simple strike that damages a single enemy towards the cursor's direction:

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The second basic strike, the stab, is executed by clicking the 'Left Mouse Button' and executing a swift gesture upwards. More powerful than the simple strike it causes extra damage, but at the cost of extra energy:

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The third strike, the swipe, will be executed in the same way as the above hit but by executing a rapid swipe with the mouse in the right or left direction. The character will hit multiple enemies in front of him for less damage:

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The fourth basic strike, the backwards swipe will be executed like the stab but with a downward mouse direction. It will make the character hit the enemies behind him. Quite useful when employing a hit & run tactic against an overwhelming amount of enemies:

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[b]The roll[/b] is executed with the 'Space' key while running towards the run direction and [b]the dodge[/b] by the same 'Space' key when standing still:

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The last defensive action, the block or parry can be performed by holding the 'Middle Mouse Button':

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The actions (except the swipes) are all rebind-able.

[b]Controller Support[/b] For players who would like to use the controller we tried to map the the above actions to the following controller scheme:

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In a future content patch, the controller keys will be also be rebind-able.

© 2021 The Scholastics / Wigmund. The Return of the Hidden Knights

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