Новости The Monster Breeder
Объявления разработчиков, обновления и обсуждения.
Manipulating the appearance of offspring
Hi All, This update adds a new feature to the game. Until now, monsters randomly inherited their external characteristics. From now on, players can influence these inherited traits. You can choose from five optional cat…
Читать и обсудить →User Interface Update
Hi All, This update primarily focuses on improving the user interface, along with a few smaller fixes and enhancements. The most important change is that the buttons indicating the monsters’ rooms can now be collapsed a…
Читать и обсудить →Language & Engine Update
Hi, This is more of a maintenance-type update, made with the latest Unity 6 LTS. It was greatly needed, as the old Unity builds had become increasingly incompatible with newer hardware and drivers. This should reduce th…
Читать и обсудить →Secondary Melee Combat System
Hi All! I know many of you felt that randomness plays too big a role in the combat system. After the summer break, I began working on an alternative approach that eliminates RNG from melee combat. With this update, the…
Читать и обсудить →Bug fixes and UI improvements
Hi everybody, This update contains bug fixes, improvements to the user interface, and more tooltips about weapon and armor bonuses. ** Bugs fixed: Casting Dispel Magic can cause freeze. Casting the Invoke Fear spell o…
Читать и обсудить →Update 1.03
Hi Everybody, **RNG has been reworked** The game used Unity's built-in Random.Range() function, which sometimes generated annoying values. I have also experienced cases where the archer missed twice in a row, even thou…
Читать и обсудить →Quick Patch & Combat Balance
Hi, Combat balance:** Several of you have reported that combat feels more difficult in the full-release game compared to the early-access version. I made some changes. Enemies between levels 1 and 10 can no longer have…
Читать и обсудить →Quick Patch
Hi everybody, I've put back the localization for German, French, and Simplified Chinese. It was done with DeepL without proofreading. I'm not sure about the quality. Unfortunately, the game's text exceeds 215,000 charac…
Читать и обсудить →Full Release
Hi everybody, After three years, the time has finally come for the full release. Thank you for your patience and the many great ideas you've supported me with. Of course, development will continue—I have quite a long li…
Читать и обсудить →Full release on May 6, 2025
Hi everyone, Finally, I can tell you the exact date of the full release. The Monster Breeder 1.0 will be released on May 6, 2025. New content:** Graphic overhaul Hybrid class Expeditions New species Reworked craf…
Читать и обсудить →Full Release Playtest
Hey everyone, The full-release playtest is still running, and I’ve got a few keys to hand out! If you’d like to join, hop into Discord and post a message in the #full-release-playtest channel. Update: Sorry, but I hand…
Читать и обсудить →Development Progress
Hi All, I'd like to share a couple of screenshots from the full-release version. With the current progress, the February playtest still feels achievable. I appreciate your patience. ![Изображение из объявления Steam](<…
Читать и обсудить →Crafting Reworked
Hi All, I've reworked the weapon and armor forging system and introduced a few new features. These updates will be available in the Full Release. Skill Development Alchemists and blacksmiths no longer develop special …
Читать и обсудить →Expeditions
Hi, I want to give a quick update on the progress of the development. One of the new content of the full release will be the expeditions. Three expeditions will be available in the game, northern, tropical, and islands…
Читать и обсудить →Development Progress
Hi, I would like to give you a quick update on the development progress of the past months. In the last couple of months, I worked on the new UI assets, and interiors, and integrated all the creature assets into the gam…
Читать и обсудить →Hybrid Class Inheritance
Hi, Finally, the inheritance algorithm is complete for all classes, including the hybrids. This short video shows how it will work in the Full Release version. Offspring appearance is generated based on parents' charact…
Читать и обсудить →Insectoid Class Inheritance
Hi All, The inheritance algorithm of the insectoids is complete. This short video shows how the inheritance of external characteristics will work in the full-release game. I need some time to polish the hybrid inherita…
Читать и обсудить →Full Release Hybrid Creatures
Hi Folks, Finally, the 3D models of the Hybrid Class for the full release are complete! This short video shows some examples of hybrid creatures. The next step is creating an inheritance algorithm and testing it. There…
Читать и обсудить →Inheritance of Characteristics for Mammals
Hi All, I am busy working on the new hybrid monsters for the full release. Fortunately, the inheritance algorithm for the Mammal Class creatures is complete, so I can show how the inheritance of external characteristics…
Читать и обсудить →Full Release Insectoid Species
Hi Folks, I have completed the new insectoid assets for the full release. This short video shows ten species and their strengths and weaknesses. Now, all three monster classes are reworked, and finally, I can start crea…
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