January 21 Patch
- Can now back out of Lockpick Minigame
- Simplifies Jolene logic in Penthouse so she'll kick you out if reloading that scene after taking the required Evidence photo
- Fixes weird situation where you can miss the Airship intro cutscene taking you to the Void Finale
- Adds safety and logging to potentially bad collision ignores
- Adds safety and logging around potential infinite loops
- Fixes Hat not save / loading correctly when wearing Cactus shirt
- Fix Dark Drip countdown in Void Finale showing negative number if you're too good
- Fixes Duster Bluffs door not staying open in some situations
- Underwater Grind Rails drain your Stamina and cause Drowning
- Fixes missing Crane SFF
- Adds missing SFX to Elevator Rail Grapple
- Don't allow climbing on underwater walls if Deep Swimming isn't unlocked
- Hydro Plant and Penthouse Lockpick Minigames save completion state
- Fixes invisible Real Sandwich
- Fixes Mom's animation in Forest Ending after seeing ending cutscene
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