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Меню

Version 1.5.97: Rare bugs fixin'

Some extremely rare edge cases are now fixed - like weird things happening when giving enemy Undead buffs, using Torment over and over to pass statuses around, or using Sleep Dart on... well... I don't think there are ANY characters with 26 Magic Defense in the game. But just in case it's fixed!

Also, Enchanters and Sages get a tiny little buff!

CHANGES

  • Enchanters now also gain +5% Dodge

  • Sage's 'Revive' caster Life Skill scaling increased from 1:1 -> 1:1.2

  • Fixed Growth cast on Undead lasting indefinitely

  • Undead can now be affected by Guard, Ward, and Negate

  • Stunning Blow now works on targets 3 tiles away when used with a Corpryst Whip

  • Fixed Sleep Dart inflicting permanent Sleep on targets with exactly 26 Magic Defense

  • Fixed paying to unlock Gatekeeper not marking the class trainer as completed on the world map

  • Fixed Smoke Balm making the Salvager unbreakable

  • Duration of statuses transferred by Scourge's 'Torment' now maxes out at 9999

MODDING

  • Added ElementAssociations modding and example ModSamples/ElementAssociationSample.txt

  • Fixed possible elementReaction interaction that could make temporary statuses permanent

  • Added 'pushDamage' element that is applied by push damage

  • Added 'boardingEnd' element that is applied to all actors when ship boarding ends

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