KOTCL Developer Diaries: Persival’s Death, Rainbow Altar, and Scout’s Mystery
Knock, knock, travelers!
Do you hear the crackle of a bonfire in Midian's dungeons? That’s us, waiting for wayfarers with the best of victuals and the latest of news.
Come into our cozy camp and pour yourself plenty of ale—today we’re going to tell you about underground relics and the horrible consequences of imbibing the immortality elixir.
Let’s begin!
Persival Pays For Immortality
Immortality costs a fortune, especially if it comes from the Ichor of the Mite. Persival accepted this power which gave him the possibility to face the most dreadful enemies, but for that, he had to sacrifice his humanity and become a weapon in the hands of dark magic.
These sinister changes will be embodied in Persival’s new appearances. He will be not only visually transformed but also receive new weapons and abilities.
Rainbow Altar For The Underground Gods
Don’t fret, it won’t be all doom and gloom! One of the new objects in DLC is the rainbow altar which will add some colors to the dismalness of the catacombs. Unknown creators raised this artifact in ancient times to honor their underground gods. They who take a chance and interact with the altar might receive unexpected upgrades!
But, as it often happens, divine gifts come with ironic catches. Those upgrades can easily turn into curses.
There are already four underground altars, each with unique properties. We’ll tell you about the others very soon!
Major Development In Scout’s Plotline
The elven scout’s story will soon get a continuation! We’ve already added some new events and choices, and a couple of unexpected turns of events.
One of the key moments is the attack on the dwarves’ camp. The scout acts quickly and mercilessly, but… to what purpose? Who is he—a spy, an avenger, or simply a pawn in someone’s hand? Unraveling his motivation is left to you.
Vanadis Learns Magic
anadis decided that a bow was not enough to combat the new threats from the dungeons. After many years of learning from druids, she finally managed to tap into the secrets of magic, and in DLC you’ll get an opportunity to try out her new skills.
Can Vanadis combine her bandit past with her present as a mage? You’ll find out soon!
How About Some Chit-Chat?
Hello, friends! This is Andrew aka Innrey, the founder of RedBoon.
We always read your comments—everyone gets our attention! Right now, we’re religiously working on the game balance. We want each battle to be a challenge and not a breeze with an overpowered build that lets you finish the whole game with your eyes closed. We’re working hard, so brace yourself—new trials are coming!
What that also means is that the enemies will be smarter. Each opponent will have a clear role, be it tanking, attacking everything that moves, or debuff-spamming.
We’re finishing up the events thanks to your feedback. Now, event difficulty and rewards will strictly depend on the event type—battle, elite battle, or a random event. The farther you go, the harder the journey, and the more valuable the reward. Routes will require more strategy to encourage you to explore new roads and trails instead of using well-worn paths. This is all happening thanks to you sharing your impressions and gaming experience with us.
We’ve got lots of work to do, and your ideas and comments are our best source of inspiration. Thank you for staying with us!
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