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KOTCL Developer Diaries: Gifts, Year in Review, and a New Book

Knock, knock, travelers!

The world of Midian has existed for already five winters! We can hardly believe it! Can you? We are very inspired that together with you we were able to create an entire world and keep it alive for so many years!

In honor of this, we’ve prepared a small gift for you for the New Year! Click here to participate in the key giveaways, and at the same time get a prediction and learn interesting facts about our game! And if you already have the game, you can always gift the key to your loved ones :)

An icy wind blows from the Thundering Mountain. You’re warming your hands by a bonfire when Hoogin flies back to your camp and starts circling near you. A moment later, the raven unclenches its claws, and a small scroll falls into your palm. Inside you see... the latest issue of "Midian News"! Let's begin!

Mortis Wishes You A Happy New Year!

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You’re about to uncork festive ale when you see a sleigh in the distance. Mortis is riding in it. The sleigh stops next to you, and Mortis's voice echoes through the old cemetery, warming your entire body:

*The Solstice is already very close, and a new ring will soon lie on the endless axis. I saw how the wine cups fill and empty, how your hand lifts the crown from the mud... Victory… Defeat... It’s all the same...

You saw the cyclical dream of life, and your power is already great, so I wish you knowledge, peace, and rest. In the New Year, great achievements await you and me!*

Let's Sum Up The Year! We Can't Believe Our Eyes, But The Numbers Don't Lie...

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This year we:

  • Released **Knock on the Coffin Lid **(previously in early access)

  • Announced the release of DLCNightmares of Millenis

  • Released Prologue with a free version of our game (unfortunately, we recently had to shut it due to new Steam rules)

  • Fixed over 1000 bugs

  • Released 17 updates (not counting hotfixes)

  • Gave away over 100 keys to the game

  • Added 3106 sounds

  • Broke our own record and received 94% positive reviews on Steam in a month

In addition, we

  • Reworked Vanadis and completed her story

  • Added credits with endings that change depending on your actions and lead to unique outcomes

  • Made a travel log

  • Made a grand final battle and significantly improved it thanks to your feedback

  • Added animated avatars to Steam

AND MUCH more! Over this year, we have been on an incredible journey, hardened ourselves, learned to work better as a team, and better understand which development tasks are the main quest and which are the side ones. But our main quest remains the same—to keep making a game that you will like and making it together with you.

How did you spend this year? Share your achievements!

Dressing Up For Holidays Will Be So Much Easier With Book Of Skins!

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Our best scribes have locked themselves in the library of the Northern Gate together with the court mage. Day and night, they are working on a new book, written in moon-colored ink on parchment made of monster skin...

This enchanted book exists in a single copy, and very soon you’ll be able to hold it in your hands and leaf through your collection of skins! What skins would you like to see in it? Just... please don't ask ‘Bjorn in a bikini’ (again)!

How To Celebrate Holidays In The Game? With New Loot It’s Elementary!

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Soon you'll also come across small gifts in the game. The brewers of Midian have not yet discovered champagne, but soon you’ll be able to celebrate memorable events with Midian moonshine. Although it’s better if you don’t know what it’s made of... By the way, do you recognize the lantern? Maybe you even remember its owner and where they live?

How About Some Chit-Chat?

Andrey aka Innrey, the founder of RedBoon, is here again.

Just like that, 2024 has flown by — our first year with the game in full release, with the precious number ***1 ***at the beginning of each update. It's hard to believe...

After sleepless nights during the release and anxious evenings after the patches, we’ll take a short break for the New Year to wind down a little. We want to spend this time with Dota our loved ones to recover and get inspired. How are you planning to spend the holidays? How was your year?

Mine was crazy but in a good way. Our game has grown to an insane scale, its world has gotten larger, and very bright people have appeared on our team, thanks to whom we were able to seriously take on the rebalancing and porting of Knock.

I’m very glad that through all that time we’re not losing the creative spark and intimacy with which the whole project began. Each of us has space for creativity that others don’t intrude on. Most ideas for new features, characters, and plots are born within our team, during calls. We also discussed ideas for a new game and for a new credits design — everyone has lots of cool ideas to offer, and I'm glad to see how they are being realized and growing.

It's incredible to see how Knock has grown into a whole universe. Just yesterday it was a small prototype, an idea that I discussed with my friends.

Thank you for being with us this year! In 2025, you can expect new game modes, epic battles, dungeons, ancient altars, and much more :)

Happy New Year!

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[

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](https://discord.gg/7vXH5RGbJ2)[

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](https://twitter.com/RedBoonstudios)[

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](https://www.youtube.com/channel/UCS9cNulwJPvziO_CaBFS1Kg)[

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](https://www.twitch.tv/knock_on_the_coffin_lid)

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