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Меню

HOTFIX #6

Version 1.3.1.11 will be available on macOS soon. Please let us know if you encounter any errors while playing on Steam Deck.

- Added the "Reward Comparison" (items) screen

- Fixed missing enemy sounds in the “Eyes in the Dark” event
- Fixed a bug in the “Marauder” event on the “Give Item” button
- Adjusted the Ice and Fire debuffs in the “Empress” Tarot
- Fixed a bug with the interaction between the “Tower” Tarot and the “Ram” card
- Fixed the behavior of the “Shackles” card
- Fixed a bug with the class item “Boots of Weakness” not being granted
- Fixed the behavior of the “Deceptive Roll” card
- Fixed the behavior of the “Druid of the Moons Helmet” item
- Fixed the behavior of the “Wheel of Fortune” Tarot – previously items were destroyed both at the end of battle and when changing regions, now only at the end of battle
- Fixed the interaction between the “Cleansing Shield” and Agility
- Fixed the interaction between the “Tower Shield” and the “Priest” Tarot
- Fixed the behavior of potions that summon illusions
- Fixed the behavior of the “Hair of the Tick Queen” trophy
- Fixed the interaction between the “Emperor” Tarot and the “Greed Warden”
- Added health calculation from armor in the behavior of “Healing Elixirs”
- Fixed portraits of the Fire Brothers in Swamp events
- Fixed the acquisition of certain notes in the knowledge book for Percival and Bjorn events
- Fixed a bug in the “Gatekeeper” event for Vanadis, where it was possible to get negative HP and continue playing
- Removed the redundant “Continue the path” button when discovering a chest in the Steppes
- Fixed visibility of descriptions in similar buttons in Idol events
- Fixed incorrect text order in the “Gatekeeper” event for Percival
- Fixed a bug where Vanadis would receive a spear instead of a bow in the “Ritual” event during free runs
- Fixed issues in the “Strayed” event during free runs (some button effects did not match descriptions)
- Fixed the “Diligent Listener” achievement not being awarded
- Fixed a bug in the Swamp dungeon boss fight where the boss would kill the player immediately after resurrection (when playing as Percival)
- Fixed a non-working illusion-creating potion
[spoiler]- Fixed a bug where the event with Mortis wouldn't start, and the fight would begin immediately[/spoiler]
- Fixed delayed text display in the “Gatekeeper” event
- Fixed the behavior of the “Ishi’s Ribbon” item that caused money to not be returned after a battle
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