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NEW UPDATE 1.09 IS AVAILABLE!

Knock, knock, travelers!

Here’s the weekly update in which we fixed quite some bugs and also made some changes.

New additions

  • Added the ability to change the hero in the crypt.

  • "Fast mode" setting now affects text speed in events and the quest log, and allows you not to wait for all text to appear before choosing a response in events.

  • Miillenis totem now kills if the player has no cards left

  • The death amulet class item has been completely reworked for the new reality due to the impossibility of summoning more than 1 Tulip

  • Added an effect on the barrel showing its resistance to effects

  • Bjorn's starting axe has been reworked

  • Reworked the lunar druid set helmet for better synergy with the set effect

  • Changed some cards that were dependent on the target's intention - Defence

Fixes

  • Fixed the sound of taking damage for Vanadis

  • Fixed a bug where the fox would start inflicting Bleeding when being recalled

  • Fixed an issue where empty dialogues appeared in text events

  • Added death animation for the boar when killed by the veteran berserker

  • Added death animation for the bear when killed by the elf boss Assassin

  • Corrected the text position in the Polish language

  • Fixed an issue with empty pages displaying after using the search function in the glossary

  • Fixed several soft locks in events including "Tell about the visions" and "The three graves"

  • Fixed an exploit in the card selling mechanic

  • Fixed a bug with infinite camera shaking during a pause

  • Fixed an issue where the game would prompt to equip a two-handed weapon after purchase if another two-handed weapon was already equipped

  • Fixed an issue in the tutorial where it did not prompt to equip an item after purchasing it

  • Fixed several issues where balance changes from updates or ascension rewards were not applied in story mode when continuing the game from the crypt

  • Fixed the position of the pop-up text for the shapeshifting elf

  • Fixed the background for card ability descriptions, now the background color matches the class

  • Fixed an issue for certain cards where potential damage was displayed correctly, but damage in the description was not updated to the current value

  • Fixed an issue where, in trials with the card theft modifier, a soft lock could occur in the next battle

  • Fixed the need for double-clicking to start a video in the glossary

  • Fixed the position of creatures’ ability descriptions in the bestiary

  • Fixed checking for presence of a specific item in an event

  • Fixed fleeing of a cowardly unit from the battlefield upon the player's death

  • Fixed a soft lock that happened when killing a totem with the help of a summoned pet or through negative effects

  • Added additional checks to the method that copies buffs

  • Fixed an issue where goblins in the arena with the Nimble effect wouldn’t chuckle when dodging non-targeted damage

  • Fixed an issue where the damage in card descriptions wasn’t updated on the card selection panel

  • Fixed a game freeze when exiting the ascension tapestry during the animation of closing the old and opening the new points

  • Removed the empty bar at the bottom of the screen on the perk selection panel for ascensions

  • Fixed the order of buff icons so that applied buffs appear before others

  • Changed the outline when hovering over icons in battle for the Flash Amulet and Golem Core

  • Added saving of the selected coffin until the run begins

  • Fixed the text size of price tags at vendors

  • Fixed an issue where the explosion effect wouldn’t play on a dying unit when using a Fragmentation Grenade

  • Fixed an issue where temporary cards, such as status effects, could be upgraded and added to the deck at the end of the battle

  • Fixed "From the Ashes" card

  • Fixed unit spawning after using the Illusion Dispelling Potion when there were not enough slots

  • Replaced the sound of taking damage for the druid

  • Removed the display of karma changes for actions that could be repeated multiple times in events

  • The search bar is now cleared when viewing full info for items/cards/enemies

  • Fixed an issue with updating and resetting the attack counter for the Brass Knuckles item

  • Fixed some errors where card descriptions went off the screen

  • Fixed tooltip display in the deck for cards with a reverse side

  • Fixed an issue where summoning a pet to a full field would cause one of the allies to disappear permanently

  • Corrected the "Repeat the Lesson" card mechanics

  • Fixed an issue where a reward was given at the start of each biome after fully completing an ascension branch

  • Fixed incorrect level display on the game results screen

  • Fixed an issue where the effect of the 3-piece Thundering Mountain set dealt damage without accounting for the block update during the enemy's turn

  • Fixed the "Irreversible Consequences" complication

  • Fixed incorrect taunts from the knight's allies at the start of battle

  • Fixed "I Cast Fist" achievement

  • Added an upgrade diamond to the improved version of the "Fan the Flames" card

  • Fixed the interaction between the "Fury of the Stray" card and the "Vampire Claws"

  • The Mind Breakdown now works correctly in the final battle

  • Fixed an issue where the game would freeze when using buffs

  • The "Exhaust" cards from the heavy bow now add to the draw in random order

  • Added automatic use to some cards where target selection isn’t important

  • Vanadis’ cards that spent maximum health now correctly ignore Insubstantiality

  • Fixed the interaction between the "Boots of Balance" and the "Mind Breakdown" effect

  • Fixed the "Small Ball" trophy for Vanadis

  • Updated the background for the "Hungry Demon" event

  • Fixed visual bugs for the backgrounds of the "Abandoned Tavern" event

  • Fixed the visual issue with Vanadis's fingers positioning on the weapon

  • Fixed an issue where, after dying from effects, an ally would reappear in the next battle

  • Upon resurrection from the ichor, players will no longer wrongly receive healing from certain sources

  • The Flash Amulet now correctly plays animations if the effect was blocked by Ward at the start of battle

  • Fixed the "Iron on the Outside, Iron on the Inside" achievement

  • Fixed the incorrect size of the ichor debuff icon

  • Fixed the missing achievement for the "Barbed Set" for Vanadis

  • Fixed the death idol texts in the abandoned tavern

  • Fixed some enemies that were impossible to stun

  • Fixed the class item "Fox Hat" for Vanadis. Jab is always granted now, even if no status cards were burned

  • The "Dastardly Bite" card now correctly doubles breach

  • Fixed tooltip display on cards when viewing the deck

  • "Embrace of Flame" now correctly activates Burning and interacts with other effects that trigger on Burning activation

  • The "Quick Hand" card now displays the opponent's animation of taking damage

We don't stop there ;)

[

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](https://discord.gg/7vXH5RGbJ2)[

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](https://twitter.com/RedBoonstudios)[

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](https://www.youtube.com/channel/UCS9cNulwJPvziO_CaBFS1Kg)[

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](https://www.twitch.tv/knock_on_the_coffin_lid)

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