KOTCL Developer Diaries: Improved Bjorn and Dressed-Up Tulip!
Knock, knock, travelers! We released a large patch in which we changed some of the mechanics. Let us share the main news.
Bjorn Has Been Reborn!
We received a lot of feedback on Bjorn, and now, thanks to your input, we’ve made him better! When we originally created Bjorn’s cards, the game was very different. The balance has changed significantly since then, but Bjorn’s cards remained the same.
But now, the time has come! In the latest update, we’ve reworked Bjorn’s cards to adapt them to the current conditions of the game and added new cards and mechanics!
A Game Within The Game
Some of the new cards can help shed light on Bjorn’s druid past and create new quests within each turn during battle.
Help Us Choose a Tattoo!
We’re continuing to develop the storylines, so Bjorn has to be transformed. Which tattoos do you think would suit him best?
Don’t Go Berserk. Unless You’re This Dwarf
We try to make all the characters of our game vivid and unique. What could work better for this purpose than new animations?
Do You Dress Up Your Pets? We Do!
It wasn’t only Born who got lucky and got new tats—our favourite honey badger is also getting some upgrades to his appearance. We don’t want to spoil too much, but there’s a big upcoming update concerning pets! Can you guess what’s going to happen with the honey badger?
How About Some Chit-Chat?
Hi, it’s Andrew aka Innrey, the founder of RedBoon.
We’ve put a lot of effort into the new patch, fixing most of the bugs you reported. Thank you for your screenshots, suggestions, and feedback—we couldn’t have done it without you!
Also, we finally got approval for animated avatars on Steam! https://store.steampowered.com/points/shop/app/1232580
Now you can use emojis, avatars, and backgrounds from our game in your Steam profiles. In other news, our small team has a new addition! We have a new community manager, Apello (Danila), to make your experience in our social networks more enjoyable and engaging. We also hired a manager to help us tackle complex internal tasks.
We’re still working day and night on the DLC, but first, we’re planning to make some improvements to the game, which we hope will be ready by next week!
Thank you for supporting our project! We read your every comment, take them to heart, and learn a lot from you. Let us know in the comments how we can improve the game even further!
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