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Меню

Patch v1.06

  • campaign: several tweaks regarding Intel-locked missions and Intel availability (missions requiring intel can now spawn even in days with 1 mission, if you have available intel from previous missions. Chance for intel-locked missions is reset right after a previous one expires.)
  • tweaked the 'random workshop map' option to account for current workshop conditions (now requires at least 150 upvotes and a >50% overall positive rating). Configurable from data/game_settings.xml.
  • Militia no longer get bonuses from pistol doctrines
  • fixed auto wait-for-clear behavior
  • fixed a map generator crash (mostly on Mac)
  • modified Phase IV: Smash in Op: Subjugator to be single-plannable
  • fixed undercover CIA not getting their kills counted (nor awarded xp)
  • fixed screen going black when closing the game due to HDR+NVidia
  • medals of same type are collapsed into one and tooltipped with amount
  • medals missing because of disabled mods are now hidden
  • CPU usage should be lower when being limited by the max FPS option
  • only one instance of the game is allowed to run concomitantly (possibly related to sometimes losing savegames)
  • fixed (maybe) borderless mode having some issues on AMD
  • fixed a rare crash that would happen while watching the intro movie
  • fixed some inconsistent ui colors
  • fixed bullet shells looking weird when scrolling through replays
  • fixed unbreakable object behind wall in Upper Ward of Op: Kerak
  • fixed bugged area around high mobility deploy slots in Unaware Target
  • fixed chain explosions not always chaining
  • fixed some coop replays freezing at start
  • fixed SawnOff Iron Sights
  • fixed several typos
  • fixed 'updating workshop' step sometimes never finishing
  • fixed mods-related bug with inability to deploy troops
  • fixed mods-related bug with log spamming
  • various improvements to account for mods going crazy with effects (increased some limits, more error checking)
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