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Hotfix Update 1.10.1 Patch Notes

Update 1.10.1 will be available for troopers to download at **10 AM PT (GMT-7) **on April 9th, 2026.

This patch is a collection of bug fixes. If you'd like to discuss Update 1.10.1 with your fellow troopers, please feel free to join the Starship Troopers: Extermination Community Discord!

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Known Issues

  • Sometimes the M-11E Babar might spawn at precarious locations on X-11. They still should be mountable.

**Highlights **

  • Added ‘Resupply Babar’ Xp reward for resupplying an M-11E Babar with Ammo.

  • M-11E Babars are now enabled on X-11.

  • Canister kills should no more instantly mark the player as a traitor.

Audio

  • Added SFX for trooper punch when reloading the Liberator.

Gameplay & General Fixes

  • M-11E Babar Fixes

    • Fixed an issue where Troopers inside an M-11E Babar could not Ping.

    • Added additional spawning locations for M-11E Babars on Agni Prime.

    • Fixed issues where M-11E Babars were spawning in the sky at some spawn locations on Agni Prime.

    • Fixed issues where M-11E Babars would spawn partially inside the flor.

    • Fixed an issue where M-11E Babars could collide with unbuilt Wall and Bunker blueprints.

    • Fixed an issue where M-11E Babar won’t be enterable if the last player left it mid air.

    • Fixed an issue where M-11E Babar wasn’t counting in capture zones.

    • Fixed an issue where M-11E Babar was taking friendly damage from Chemical Grenades and Fire damage over time effects.

    • Fixed an issue with M-11E Babar’s Holo Trajectory aiming incorrectly.

  • Operation Stalwart Sanitation Fixes

    • Adjusted the bug corpse requirements for OSS. OSS will now require 12,500 corpses to complete (was 10,000 corpses).

    • Adjusted the time limit for OSS. OSS will now have a 15 minute Mission timer (was 20 minutes).

    • Fixed an issue during OSS where the countdown timer warning reminders would display the incorrect time.

    • Fixed an issue during OSS where the final Victory announcement was not playing.

    • Fixed an issue when clearing corpses where a large explosive could cause a fountain of bug gibs to spawn in the incorrect locations.

    • The XU-9 Spitshine will now consume reserve ammo.

  • Fixed an issue where ‘Long Magazine Tube’ and ‘High Capacity Tanks’ Weapon Modifications reduced Total Mags by **2 **instead of 1.

  • Fixed an issue that caused the Scorpion bug’s Laser attack to deal more damage than intended.

  • Fixed an issue where TAC Fighters were not properly appearing on X-11. TAC Fighter Mutators and Fleet Relay Objectives will now be enabled on X-11.

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