Hotfix Update 1.10.1 Patch Notes
Update 1.10.1 will be available for troopers to download at **10 AM PT (GMT-7) **on April 9th, 2026.
This patch is a collection of bug fixes. If you'd like to discuss Update 1.10.1 with your fellow troopers, please feel free to join the Starship Troopers: Extermination Community Discord!
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Known Issues
- Sometimes the M-11E Babar might spawn at precarious locations on X-11. They still should be mountable.
**Highlights **
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Added ‘Resupply Babar’ Xp reward for resupplying an M-11E Babar with Ammo.
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M-11E Babars are now enabled on X-11.
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Canister kills should no more instantly mark the player as a traitor.
Audio
- Added SFX for trooper punch when reloading the Liberator.
Gameplay & General Fixes
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M-11E Babar Fixes
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Fixed an issue where Troopers inside an M-11E Babar could not Ping.
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Added additional spawning locations for M-11E Babars on Agni Prime.
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Fixed issues where M-11E Babars were spawning in the sky at some spawn locations on Agni Prime.
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Fixed issues where M-11E Babars would spawn partially inside the flor.
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Fixed an issue where M-11E Babars could collide with unbuilt Wall and Bunker blueprints.
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Fixed an issue where M-11E Babar won’t be enterable if the last player left it mid air.
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Fixed an issue where M-11E Babar wasn’t counting in capture zones.
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Fixed an issue where M-11E Babar was taking friendly damage from Chemical Grenades and Fire damage over time effects.
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Fixed an issue with M-11E Babar’s Holo Trajectory aiming incorrectly.
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Operation Stalwart Sanitation Fixes
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Adjusted the bug corpse requirements for OSS. OSS will now require 12,500 corpses to complete (was 10,000 corpses).
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Adjusted the time limit for OSS. OSS will now have a 15 minute Mission timer (was 20 minutes).
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Fixed an issue during OSS where the countdown timer warning reminders would display the incorrect time.
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Fixed an issue during OSS where the final Victory announcement was not playing.
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Fixed an issue when clearing corpses where a large explosive could cause a fountain of bug gibs to spawn in the incorrect locations.
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The XU-9 Spitshine will now consume reserve ammo.
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Fixed an issue where ‘Long Magazine Tube’ and ‘High Capacity Tanks’ Weapon Modifications reduced Total Mags by **2 **instead of 1.
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Fixed an issue that caused the Scorpion bug’s Laser attack to deal more damage than intended.
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Fixed an issue where TAC Fighters were not properly appearing on X-11. TAC Fighter Mutators and Fleet Relay Objectives will now be enabled on X-11.
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