Beta Patch 2
Systems:
Changed distance formula. Previously range, aoe, and a few other mechanics were based on euclidean distance. I have switched most everything to use taxicab distance instead. I believe this will make it easier to grok enemy threat zones.
Left Alt now displays all tiles targetable by enemy attacks.
Monsters: Slimes now only have a 50% chance to grow (it was lame that they were all growing in a synced fashion, also, they were a bit overwhelming) Evil Fairies resist 50% arcane Floating Eye no longer resists dark
Added Mind Devourers Added Flaming Eyeballs Added Purple Hands Added Bloodbears, bloodhounds, and bloodghasts
Added Dozadoka the Minotaur King Added Gdeit the Gnome King Added Slazephon the Serpent Philosopher
Spells: Wolf hp upgrade 8->12 hp
Removed fire stones and thunder stones. There are too many problems with them right now to make them work, they may return later in altered form.
Reworked a bunch of aoe crowd control spells. I think these have a really cool role in the game but right now they feel like general purpose "I win" buttons:
Blinding light now only effects demons and undead (including your own, if your into that). It is upgradable to effect dark creatures as well. Blinding light level 4->3 Feeding Frenzy charges 4->3 (this one was pretty close to being balanced already, the cast condition is not easy to meet and it does not effect everything) Feeding Frenzy renamed to Sight of Blood. Word Of Madness -> berserks ALL units. duration 4-> 5 Word Of Chaos -> duration 4 -> 5, Dark -> Chaos
Wrath of Heaven num_targets 4->3 Wrath of Heaven num_targets upgrade 3-> 2 Replaced wrath of heaven charges upgrade with damage upgrade
Made Death gaze bolts simultaneous (this is 90% a cosmetic change but if you think about it its a slight nerf. But the spell is 10x as fun to cast now, just try it.)
Death Shock no longer stuns, instead, it cascades when it kills the main target
Crashes: Fixed victory crash Fixed out of bounds holy fire crash Fixed some UI bugs with deployment
Bugfixes: Fixed flame blast range upgrades
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