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Beta Patch 7

Mostly Monsters this week, with a few spell balance changes as well.

New Monsters:

Centaur- a leaping trampler with occasional javelins Bag Of Bugs- spews fly swarms everywhere Steel Spider - tougher spider Metal Mantis - tougher mantis Cultist - a self harming ranged unit that shoots through walls Werewolf - a leaping unit that reverts to human form when defeated, running away and eventually becoming a werewolf again -> Vampires and greater vampires now also do this, transforming into, respectively, batform and mistform Fiery Tormentor, Dark Tormentor, Icy Tormentor - mid level demons with pbaoe attacks and lifedrain Rolling Spikeball - a tough slow trampler Steel, Phase, Giant Spider Queen - makes baby spiders, which run away at first but eventually mature into normal spiders Chaos Quill - spawns living scrolls

Vampires now become bats

Spells:

Thunderstrike blindcasting 4->3

Removed disperse damage upgrade

Removed petrify shatter chance- it may be back in some form or another later but I doubt anyone will miss it for now except as a very dissapointing way to kill mordred

Sight of Blood blindcasting sp cost 3->2

Storm blindcasting sp cost 4->3, radius upgrade sp cost 4->2

Thorny Prison is no longer an enchantment spell Thorny Prison minion health upgrade sp cost 3->2

Healing Light charges 8->10 Healing light heal upgrade sp cost 2->1

All orbs max charges 5->4

Searing orb level 3->5 Searing orb LOS damage 1/3rd main damage to 1/5th main damage

Ball lightning level 5->4

Glass Orb Level 4->3

Nightmare max charges 4->2 Nightmare max charges is now upgradable from 2->6 for 2 sp

Removed chain lightning no friendly fire upgrade

Call spirits radius upgrade sp cost 4->3 minion duration upgrade sp cost 3->2

Death gaze level 2->4

Death shock infinite cascades upgrade sp cost 5->4

Flame Blast removed Flame Tongue replaced with Fan of Flames, which is alot like Flame Blast. But its a bit weaker to start, and it can be upgraded to be channelable

Summon Fiery Tormentor added- a level 6 fire dark summon with a pbaoe attack and a dark damage life drain.

Orb Lord max charge bonus 4->2

Ghostfire level 5->4, now summons temporary ghosts, now requires dark and fire damage to be dealt on same turn in any order instead of dark after fire on any time horizon

Fiery Judgement, Holy Thunder, and Starfire from 100% damage conversion to 50% damage conversion.

Misc:

Disabled the custom mouse cursor- I felt like the loss of hardware cursor smoothness was not worth it, ill revisit this later.

Mordred now has his own music

New Storm cloud graphic

Fixed crash that occured when pressing left or right at shrines with no available upgrades

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