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Меню

Beta Patch 8

A few new encounters, monsters, and spells this week:

Added boss modifying encounters: Leaping Bosses Charging Bosses Regenerating Bosses Shielded Bosses Teleporting Bosses Fortified Lairs

Added monster encounters:

Volcano Turtle Fire Wyrm Eggs Ice Wyrm Eggs Box of Woe Jackolantern

Added regular monsters:

StormKnight Mind Vampire Yeti

Rolling Spike Ball thorns 12 -> 6

New Spells:

Petrification Aura - petrifies a couple nearby unpetrified enemies each turn Dispersion gone, replaced with Dispersion Field- continually disperse nearby enemies Knightly Oath- summon 1 of each type of knight, but take holy damage if you let them die.

Spell Tweaks:

Watcher form changes player sprite retains defenses for one additional turn damage 60 -> 40

Flame Gate Elemental physical resist 100 -> 50 Elemental Ice resist 0 -> -100 max charges 2 -> 4

Ride Lightning Level 5 -> 3 Fixed bug where duration was infinite (!)

Giant Bear Damage upgrade SP cost 2->4

Regen Aura Heal 5->4 Duration 10->8

Word of Undeath Added decay upgrade- deals damage to undead after their domination ends

Spark range 7->8

Touch of Death Is not sorcery spell Added Curse of Vampirism upgrade- 4sp, raises slain targets as vampires

Floating Eye max charges 3->6 minion duration 10->16

Fan of Flames charges 14 -> 18

Shrapnel Blast radius 5->4 range 6->7

Gave damage auras a more obvious cosmetic effect

Fix bug where all orbs were vulnerable to ice

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