Beta Patch 8
A few new encounters, monsters, and spells this week:
Added boss modifying encounters: Leaping Bosses Charging Bosses Regenerating Bosses Shielded Bosses Teleporting Bosses Fortified Lairs
Added monster encounters:
Volcano Turtle Fire Wyrm Eggs Ice Wyrm Eggs Box of Woe Jackolantern
Added regular monsters:
StormKnight Mind Vampire Yeti
Rolling Spike Ball thorns 12 -> 6
New Spells:
Petrification Aura - petrifies a couple nearby unpetrified enemies each turn Dispersion gone, replaced with Dispersion Field- continually disperse nearby enemies Knightly Oath- summon 1 of each type of knight, but take holy damage if you let them die.
Spell Tweaks:
Watcher form changes player sprite retains defenses for one additional turn damage 60 -> 40
Flame Gate Elemental physical resist 100 -> 50 Elemental Ice resist 0 -> -100 max charges 2 -> 4
Ride Lightning Level 5 -> 3 Fixed bug where duration was infinite (!)
Giant Bear Damage upgrade SP cost 2->4
Regen Aura Heal 5->4 Duration 10->8
Word of Undeath Added decay upgrade- deals damage to undead after their domination ends
Spark range 7->8
Touch of Death Is not sorcery spell Added Curse of Vampirism upgrade- 4sp, raises slain targets as vampires
Floating Eye max charges 3->6 minion duration 10->16
Fan of Flames charges 14 -> 18
Shrapnel Blast radius 5->4 range 6->7
Gave damage auras a more obvious cosmetic effect
Fix bug where all orbs were vulnerable to ice
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