Beta Patch 9
Todays patch adds a slew of rare enemy wizard spawns, some (mostly) low level monster variety, and an updated UI for examining rifts.
The rift UI now shows pictures and the description of the main level reward- so you no longer need to memorize what various shrines do.
Removed Boss modifiers (they will be back in another form)
New Wizard Encounters:
Bone Wizard Avian Wizard Raven Wizard Lightning Wizard Mountain Wizard Mask Wizard Arachnid Wizard Dragon Wizard Earth Troll Naturist Void Wizard Glass Master Demon Sorcerer Ice Lich Fire Lich Ice Wizard Goblin Wizard Frostfire Mage Starfire Wizard
New normal monsters:
Spriggan Satyr Goatia Boggart Thunderbird
Some other miscelaneous small changes: Enemies with summon spells summon minions a bit farther away rather than always adjacent
Sorcerous shrine adds radius instead of max charges
Orbs move 1 space at the start instead of hanging out for a turn
Earthen Sentinel charges 4->7 minion duration 10->14
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