Beta Patch 5
Made Mordred fight way, way more epic. I don't want to spoil it here, but damn, its super epic now.
Other than that:
Added spell: Shrapnel Blast- A fire spell that deals some fire and some physical damage, much more effective in tight spaces.
Added upgrade: Boneguard- start the level with 4 friendly Bone Knights
Added monsters:
Void Watcher Green Gorgon Bone Knight Red Cyclops Grey Mushboom Green Mushboom False Prophet Blood Witch Slime Shaman Void Hag Fly Trap Swamp Queen Living Scroll of Fireball Living Scroll of Lightning Bat Dragon
Death Shock can only hit 3 times- unless a new 5 xp upgrade is purchased.
Hungry Maw damage upgrade cost 3 -> 5
Void Star charges 5->7 range 10->12 flaming edge upgraded now deals damage based on void stars main damage stat, and now costs 5 damage upgrade cost 2->3 Added an upgrade that lets you teleport to and detonate existing void stars (2xp) Mousing over (or v looking at) a void star shows its destination
Blinding Light Blinds non undead/demons, but doesnt damage them Blind duration 4->3 Removed duration upgrade charges 3 -> 4
Sealed Fate now has an upgrade which causes the curse to jump to a random enemy in line of sight when the duration expires
Volcano now has an upgrade that lets you cast it on walls
Stun no longer stacks- reapplying a stun simply applies the max duration of the existing vs new one.
Flame gate no longer ends if an enemy pushes or teleports you
Improved leap animations
Fixed boss outlines (sometimes they were missing a few pixels)
Allies no longer wait for visual effects occluding them to expire to move- finishing a level with poisoned regenerating wolves is no longer agonizing.
Cyclopses no longer have golem resistances. (Fun fact: Cyclops were originally conceptualized as "war golems"- golems with a giant ballista. This was cool in the ASCII version but tough to portray in 16x16 sprite form.)
Void Bombers and Fire Bombers spawn less on level 2 now Increased variety of spawn levels a bit (used to always spawn 1 max level monster per level, now its a max level or a max level - 1) Fixed some mouseover behavior issues Fixed a bug that doubled grey gorgon spawn chance
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