Beta Update 20211112
A few small balance and modding changes to the beta:
Modding: Game now checks that all elements of the spell list are actually spells before launch (ah typ)
A few balance changes: Mercurize Initial max charges 8->6
Lightnign Spire Now the arcs hit cells adjacent to the targets as well as along the beam (hopefully less awkward to actually deal damage with this now)
Other balance: Gold Drake Dragon Mage upgrade cost 6->4 cooldown 15->8
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