Patch 7 (Minor bugfixes)
This is a small patch that fixes some issues and softlocks reported by players. We have a larger patch in the works coming soon.
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Fixed a couple of terrain holes in the Z-loop point past the mountain at the end of the game
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Put the first two rooms of the fortress on a different loading tile so that they load in earlier and can’t fail to be loaded when you arrive on slower hard drives.
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Put an invisible collider under the bed in the fortress to stop lantern getting stuck when it rolls under there, sorry to the reddit user who suffered this fate.
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Fixed gap under frozen stream in snowy area, south edge, nearby the crashed train
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Fixed issue where clear times over 24 hours would display as the wrong time in the credits
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Fixed issue where quitting after seeing a campfire scene could, in rare cases, cause you to get into a softlocked state in the snowy area
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Fixed an issue where the time you spent in the credits was added to your clear time for determining the ‘most punctual person’ achievement.
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Made slippery sand just a tiny bit easier to walk up.
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Some other minor compatibility and visual tweaks
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