Новости Neyyah
Объявления разработчиков, обновления и обсуждения.
Creepy Corridors in Visionaire Studio 5!
Hey everyone! All Neyyah adventurers, far and wide! I bring to you an artefact from the realms of Visionaire Studio 5! Dusting it off, it reveals this week's dev log on how I incorporate some new renders into the Visiona…
Читать и обсудить →In The Beginning, there is THIS ...
Hello Neyyah adventurers! Another scene has begun its development ... Another step forward to powering up that grand portal, which will eventually open up the entire world of Neyyah to you! I have previously touched upo…
Читать и обсудить →Neyyah at Mandjar Arts Awards 2019
Hello Neyyah adventurers, far and wide! I usually post Steam updates on Sundays, but thought I'd through in this extra one - feeling reminiscent of Neyyah's journey thus far after seeing these 2019 photos pop up on my co…
Читать и обсудить →Cameras ... Windows into Neyyah!
Hello Neyyah adventurers, far and wide! Hope you're all having a wonderful weekend! I have just released a new devlog on the 'blocking phase' of creating new scenes for Neyyah in Blender. Feel free to have a watch here…
Читать и обсудить →Have to start somewhere ...
Hello everyone! Hope you're all keeping well! Today, I've been busy with setting up some new camera angles for an interior set I am very excited to start rendering out and putting into the engine! ![Изображение из объ…
Читать и обсудить →MicroProse announces 5 New Games!
Hello MicroProse fans! We are back at announcing new games that join our line-up. This time it's all about stories, atmosphere,…
Читать и обсудить →Symbols in Neyyah / 2D pen art into Photoshop textures
Hey everyone! Hope you're all keeping well ... Prepping yourselves for entering the portal to Neyyah ... While the engines warm up, symbols are being created. Special symbols. Symbols galore, in Neyyah. However, I'm not…
Читать и обсудить →Evolutions in Neyyah
Hey everyone! Hope you're all having a great weekend! Today is my 'background' day. Sundays usually run like this for me - where I might be doing some odd engine work, odd modelling work (maybe texture designs, or anima…
Читать и обсудить →Designing doorways in Blender
Hey everyone! Happy weekend! Sunday today - a day of getting behind the scenes material done for Neyyah mainly, some odd jobs in the engine, setting up various states in Neyyah's environments ready for rendering, as well…
Читать и обсудить →Skipping Animations in Neyyah
Hey everyone! Hope you've all had a wonderful weekend :) I will be delving back into 3D modelling for a good while - at least for the whole of May, jumping out of engine work. It's been fantastic working on so much anim…
Читать и обсудить →Returning to finished game sets for final renders!
Neyyah is a very large scale project! It's not just one small island that you look around and solve puzzles that are like rubix cubes, scattered around the place ... It's a very real-feeling, large, complex world, which …
Читать и обсудить →Doorway Animations in Neyyah
Hey everyone! I recently delved into some animation work for Neyyah, and captured the work in a devlog available to watch here: Creating doorway animations is something I find really exciting ... It may appear very s…
Читать и обсудить →Neyyah reaches the top wishlisted games on Steam!
Hello everyone! I hope you're all keeping well! Very busy on this end with animation based work, and I'll be posting a new dev update shortly on some of the work I've been doing in Blender and Visionaire Studio 5. Fir…
Читать и обсудить →Sketches found in Neyyah - using the Neyyah world!
Hello everyone! Great to be writing up another development announcement for Neyyah, this time focussing on a recent task I had of bringing sketches to life within the Neyyah world ... Feel free to watch this devlog below…
Читать и обсудить →'Journey Mode' Animations In Neyyah
Hello Neyyah adventurers! Now I am working a lot more in Visionaire Studio 5, as well as working hard on modelling the rest of the Neyyah world, I have been setting up, rendering and implementing various animations into…
Читать и обсудить →Evolving the world of Neyyah ...
Stepping it up a gear ...** Neyyah has been in development since July 2018 ... It was during a time where I had only just started learning Blender. Previously, I had been using a software called Anim8or (www.anim8or.com)…
Читать и обсудить →Sourcing inspiration from the 'real world' for Neyyah
Hey everyone! I thought I'd share some of my inspirations for Neyyah's world. A lot of the places around me help shape certain elements such as architecture and the general shape and form of the world layout and arrangem…
Читать и обсудить →Completing interior sets for Felitsu Island ...
Hello everyone! I have been busy with a few tasks recently, one being a revamp of the inventory system for the game - with the help of fellow Visionaire Studio 5 game designer, Christopher Summer. It's coming along reall…
Читать и обсудить →Developing Neyyah in Visionaire Studio 5!
Hey guys! Currently working a lot more within Visionaire Studio 5, the game engine I am using to create Neyyah. I have a cool devlog I recently uploaded to my Youtube channel, which delves into the workings of Neyyah, ho…
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