Новости Siralim Ultimate
Объявления разработчиков, обновления и обсуждения.
Patch 0.3.3
FIX: Rare fusion bug that caused the game to slow down until you deleted your "fuse" folder. FIX: "Dusk and Dawn" relic perk at rank 30 applied starting at rank 20. FIX: All kinds of strange font issues introduced in pat…
Читать и обсудить →Patch 0.3.2
FIX: Interacting with a blue slate could prevent your character from moving.…
Читать и обсудить →Patch 0.3.1
FIX: Startup crash for some users introduced in the last patch. FIX: Enemies could walk through project items that spawned in the overworld.…
Читать и обсудить →Patch 0.3.0
ADD: Wardrobe Costumes have been added. There are only a few hundred to find right now, but more will be added later. You can change your costume at the Enchanted Wardrobe in your castle. ADD: New project: Court Jester. …
Читать и обсудить →Patch 0.2.2
CHANGE: Made further adjustments to attack damage to ensure that they deal 0 damage less often. FIX: Crash in the arena if you gained a knowledge rank. FIX: Some of the "Useful Links" in the options menu pointed to the w…
Читать и обсудить →Patch 0.2.1
FIX: The Siralopoly dwarf didn't realize he was implemented in the last patch.…
Читать и обсудить →Patch 0.2.0
This is a massive patch that adds a lot of new features to the game and brings some pretty big improvements to existing features. I know the patch notes are long, but please at least skim through them so you're not taken…
Читать и обсудить →Patch 0.1.22
After this patch, I probably won't be releasing patches every single day quite as consistently. It takes a lot of time to compile and release a patch (over an hour!) and I think that time would be better-spent working on…
Читать и обсудить →Patch 0.1.21
ADD: "Status Effects" are now available in the Codex. I'll change the formatting later, but this should be useful for now. CHANGE: Goblet of Giving has a new sprite and also changes/animates when it's full. CHANGE: Enemi…
Читать и обсудить →Patch 0.1.20
ADD: You can now sort your menagerie creatures by "Fused". ADD: Menagerie menus now show an icon next to creatures that are fused. ADD: Optimized the game a little to boost performance. ADD: Started working on the Codex …
Читать и обсудить →Patch 0.1.19
FIX: Realm Quest information stopped showing up on the HUD for some players in the last patch.…
Читать и обсудить →Patch 0.1.18
FIX: Tons of on-attack and on-critical effects weren't activating as expected. FIX: "Pummel" and "Quad Hits" traits now correctly set the number of attacks to 4, rather than simply adding 3 to the total count. FIX: Crash…
Читать и обсудить →Patch 0.1.17
CHANGE: Enemies with the "Champion" nemesis affix can no longer spawn with a Pegasus as their leader since it would lead to an unwinnable battle. CHANGE: You can now destroy geysers in the Titan's Wound and Bastion of th…
Читать и обсудить →Patch 0.1.16
CHANGE: Reverted a few of the battle changes made in the last patch. Again. I have come to grips with the fact that it's not meant to be. CHANGE: Reduced the number of times you piss your pants from 2 to 1. That second t…
Читать и обсудить →Patch 0.1.15
ADD: You can now change the direction your Customizable NPCs are facing in your castle. ADD: Decoration item icons now have unique graphics depending on what type of decoration it is. ADD: Your resources are now shown on…
Читать и обсудить →Patch 0.1.14
ADD: Gameplay Option to disable enemy fusion palettes. If you disable them, an icon will now appear next to each creature's battle sprite to let the player know that the creature is fused. ADD: You can now reset your per…
Читать и обсудить →Patch 0.1.13
CHANGE: Reverted the changes made in the last patch that displays floating combat text even if the target was dead and fades enemies out after all events are processed. This was causing issues for some end-game players a…
Читать и обсудить →Patch 0.1.12
CHANGE: Previously, all enemies were fused starting at realm depth 40. This resulted in a sudden, sharp increase in difficulty. From now on, only one enemy will be fused starting at depth 40, two at depth 45, and so on u…
Читать и обсудить →Patch 0.1.11
FIX: Creatures could disappear from the Timeline. FIX: Spell Gems can no longer sometimes have negative charges. FIX: "Ditto" trait activated more often than intended. FIX: Crash related to "Hymn of Brawn" at the start o…
Читать и обсудить →Patch 0.1.10
CHANGE: Re-coded the way the game handles the Timeline. This should resolve all bugs related to creatures losing their turns, being able to take actions while dead, and other inconsistencies. This change could also intro…
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