Update 0.7.0.25
What's New?
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Construction site UI now displays required resources on hover.
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Overall UI polish.
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Added build aristocrat main quest to sandbox maps.
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Added roads to all campaign maps with prebuilt cities.
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Adjusted early-game balance by reducing peasant consumption and increasing their payments to the city.
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Attempt to refund resources when removing input or consumer slots.
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Increased starting coins for first few campaign maps.
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Added quest to Party Prep, which recommends researching the first city limit upgrade.
Bugfixes
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Cleaned up canceled construction site resource orders for transporters and the tradeport.
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Fixed issue where priority stars on building UIs did not match.
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Fixed ambient audio not playing after restarting or loading a game while playing.
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Fixed achievement for “Science of the Lambs” campaign map.
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Knight flag can now be placed more reliably.
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Fixed some research tree descriptions.
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Fixed bug stopping completion of mission "Uninvited Guests".
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Fixed modification use during construction breaking job info.
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Fix rare crash related to castle production line.
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