Новости Citystate II
Объявления разработчиков, обновления и обсуждения.
Citystate Metropolis - Q1 2026
I’m very excited to announce that the Steam page for Citystate Metropolis is now up! Curved roads, procedural buildings, grid-less zoning and true traffic simulation are on the menu. Check out the trailer! The rest of t…
Читать и обсудить →Patch 1.4.3b
Quick patch, primarily to fix the population freezing at 1. When hitting 150k population most systems would stop to work. It was impossible to unlock the new school building. Fixed zoning cubes turning red even when c…
Читать и обсудить →Update 1.4.3 - Large school, Large hospital, New skyscrapers
NEW Added a large hospital with a capacity of 800. (2.5x the default stage 2 hospital). Unlocks with 200,000 city population and 95 health score. Added a large elementary school with a capacity of 5,400. (3x the stage …
Читать и обсудить →Patch 1.4.2b
Bug fixes Very large cities were running at low FPS. Fixed an issue with the pathfinding methods of service and emergency vehicles and decreased their spawning rate. Floating building: When a public housing was abandon…
Читать и обсудить →Update 1.4.2 - Waste Management & German Localization
NEW Added Waste Management. Garbage disposal facilities become required above 7,500 population. 3 options: A landfill (cheap but very low capacity), an incinerator (heavy pollution, high capacity) and an eco-incinerator…
Читать и обсудить →Patch 1.4.1b
A quick summer patch fixing up what you guys have reported in the last weeks. Fixed several issues affecting highway access roads. Highway were being destroyed when surrounding roads were changed. It was not possible to…
Читать и обсудить →Update 1.4.1 - Leisure buildings, Wind turbine, Bug fixes
NEW Added a public pool Added a wind turbine Added beach props Added a tennis court Added a holodeck building Added a slider to manually set the exact time of day. Added arrows above functional road connections. …
Читать и обсудить →Patch 1.4.0b
A quick patch fixing a list of bugs (for once there were not so many of them and nothing major) and a short note to talk about the future of the game. Fixes and Changes Mixed use zones had a reduced security rating S…
Читать и обсудить →Update 1.4.0 - Mixed-use zoning, driving mode and unique buildings
NEW Mixed Use Zones** We can now build mixed use lots. Work similarly to the classic RCI zones and have 4 stages. Developers can build 2 types: a mix of retail jobs and middle income housing or a mix of office jobs and …
Читать и обсудить →Patch 1.3d
Fixed the infinite city loading screen: If you were switching from a standard size map to a large map Nation the cities were created using the wrong terrain data. Or, if at the moment of opening the city the highlighted…
Читать и обсудить →Patch 1.3c
NEW Added new warning signs when schools and hospitals are close to 100% capacity usage. Added a dropdown list of all service buildings in the service editor panel. Click any item to switch and edit another building. …
Читать и обсудить →Patch 1.3.0b
Fixed an error that was preventing all industrial buildings from reaching stage 4. You need to rezone over your existing buildings for the change to be applied. The maximum lot stage in the census tool was erroneous for…
Читать и обсудить →Update 1.3.0 - Larger maps, new lot sizes, new buildings, UI addons
NEW Added the option for larger city maps (512x512). Has to be set when creating a new Nation. Nation creator menu and map previews have been updated and the grid on top of the map preview shows the cities' border accor…
Читать и обсудить →Patch 1.2.0d
Balancing Balanced out the exchange rate slightly, making it a bit harder to 'cheat the inflation'. (suggested by Omnius) Decreased the effect of the exchange rate on the trade balance. Changed the cost of buying and …
Читать и обсудить →Patch 1.2.0c
The new pathfinding algorithm was causing lags and crashes in cities with complex road networks. Holes between roads or incomplete networks were causing "Can't reach workplace". The AI can now U-turn when the road ahead …
Читать и обсудить →Patch 1.2.0b
Major fixes Fixed a major error affecting the number of jobs created by the upper class (was 10x the intended value). A lack of workforce was probably affecting your city as soon as the upper class grew. Social class d…
Читать и обсудить →Update 1.2.0 - Mining, Harbor, Trade Balance
New Added underground resources, 4 types: Oil, Gas, Common Ore and Rare Ore. Resources first need to be looked for using the prospecting tool (under the industry buildings tab). Depending on the ore available undergroun…
Читать и обсудить →Patch 1.1.4c
A quick patch of a patch to fix the terraforming issue. BUG FIXES Terraforming tool was not functioning. Other tool such as bulldozer and road builder were not updating terrain. Updated credits and start screen Optimi…
Читать и обсудить →Patch 1.1.4b
A couple of important bug fixes and other changes that could not wait for update 1.1.5 to be published. Air Taxis were sometimes not showing up and a memory leak has been finally solved. NEW - Bus and train stops can …
Читать и обсудить →Update 1.1.4 - Temperate and desert biomes, flying cars, new easy mode
NEW **New Biomes: Arid and Temperate.** Your Nation will now have different climates ranging from the North to the South with vegetation and terrain color progressively changing depending on altitude and latitude. Close…
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