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Update 3.1.5 Patch Notes

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Our new Forge System is finally here! It was a very extensive change to our Gear Crafting Followers (Torgaon, Gemka, and Soulchaser), so we gave it its whole own post!

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Updated Quest Pass rewards will begin with Quest Pass Reset on 11th June UTC

Free Pass Reward Track Updates:

  • Level 30: 200 Shards → 50x Spell Pages

  • Level 40: 250 Shards → 1x Follower Crystal

  • Level 45: 1x Follower Crystal → 1x Epic Relic

  • Level 50: 1x Epic Relic → 1x Legendary Item Premium Pass Reward Track:

  • Level 1: 1x Random Epic Minion → 1x Legendary Item

  • Level 15: 1x Epic Relic → 100x Spell Pages

  • Level 25: 1x Legendary Relic → 1x Legendary Item

  • Level 35: 2x Legendary Relic → 1x Armor Glyph

  • Level 40: 1x Armor Glyph → 1x Accessory Glyph

  • Level 45: 1x Accessory Glyph → 1x Weapon Glyph

  • Level 50: 1x Weapon Glyph → 1x Mythic Item

Note that Spells and Items awarded are non-Seasonal Spells and Items.

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Updated Daily Login Rewards to include random items

  • Day 14: 1x Follower Crystal → 1x Epic Item

  • Day 21: 1x Epic Relic → 1x Follower Crystal

  • Day 28: 1x Follower Crystal → 1x Legendary Item

Note that Items awarded are non-Seasonal Items.

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  • Adventures now support different rewards per difficulty in Reward nodes

  • Ancient Coins now have a weekly cap of 420 Coins, which resets each week (Tuesdays at 00:00 UTC)

  • Implemented a tutorial for the Spell rearrangement functionality in the Inventory

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  • When auto-unlocking Achievements, they will now unlock in order, rather than randomly

  • Added loading screen to Hunts, Skirmishes, and Dungeons from battles menu, as well as to Season and Adventures to that the World Map is not loading in the background

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  • Updated appearance of Chest slots to include their Dungeon/Skirmish icon, and removed unnecessary text

  • For Adventures with Persistent Health, you can now Revive in the post-battle results screen

  • Added upgradable icon to items that can be Honed

  • Future and past rewards in special event Tasks can now be selected to show the Task requirements

  • 30 Days of Crowns will no longer appear in the Featured tab of the Shop if you have an active subscription with more than 5 days remaining

  • When purchasing a specific Spell, the number of Pages is now shown as part of the description on the confirmation menu (i.e when purchasing a Spell for Seasonal Currency or Ancient Coins from the Season reward tab)

  • Daily Deals and Kingdom Bazaar deals now appear as the smaller, stacked display

  • Moved reset timer from each Bazaar deal to a single timer display

  • Follower Adventurer’s Guide now has a ‘More Details’ button which links out to the Help Center article on Followers

  • Adventurer’s Guide buttons now scale up instead of down when highlighted, to match similar functionality in other parts of the game

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  • To assist with thermals on overheating devices:

    • The variable frame rate on iOS is more aggressive - it drops to 15fps when playing with a 30fps cap, 20fps with a 60fps cap

    • Consoles now have the option to play the game at 30fps. This will help with overheating issues for players who are using their consoles in warmer environments

  • Steam now has better frame rate options when playing on monitors above 60Hz

    • In these instances, 60fps and 30fps modes are not v-synced and two additional v-synced modes are offered
  • Added support for purchasing multiple of certain Shop products and flash offers that were not supported before. Examples include:

    • Random Items, Spells, and Minions

    • Season Currency

    • General offers without a choice with more than one stock available

  • Offers with remaining stock will now remain on screen after purchasing them

  • Purchasing Spells from the shop will no longer give Spells you own at Ancient Mythic (or that already have enough pages for Ancient Mythic)

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  • Fixed heal effect on Vampiric Touch to be based of final applied damage

  • Variant bonuses no longer count the same Ring twice

  • Adventure auto-progress fixes:

    • Conversations can now progress into a battle costing Energy if there is enough available

    • Camera updates correctly after skipping a Merchant node or clearing a Blocked node

    • The Continue panel will now update after a conversation when there is a choice of next steps

  • Fixed Disease causing an error when applied to an opponent with no spells

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  • The bonus percent on post-battle rewards now showing the correct number

  • Updated Crocolisk and Dunestalker Bestiary previews

  • Fixed rendering issues in Lava Crater area

  • New areas should no longer show an error related to “environment previews”

  • Some character physics were either not functioning at all or not working correctly in Conversations

  • Fixed lower quality display images throughout the Shop Menu

  • Fixed scaling of Player & Enemy turn effects so that they will be a consistent size, regardless of screen resolution

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  • The 9→1 & 1→9 Sort options in the Vault Filter now sort consistently

    • Items: Sorts by the Quality

    • Spells: Sorted by the Rarity

    • Minions: Sorted by Level

  • Fixed highlight display of rewards in Adventure. It now matches the background of the icon

  • Fixed cache display in Daily Siege and Event Dungeons being squished

  • Fixed spell sliding across the screen when dragging it all the way to the right edge of the screen

  • Fixed stretched target icon when viewing buffs and debuffs in the Adventure

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  • There is a fix for some devices with Snapdragon 8 Gen 3 processors that were crashing.

    • Note: This may result in impacted performance. We are looking at a broader fix for this in an upcoming update
  • Some Xbox users were experiencing loud fan noises because the game would incorrectly activate 120fps mode even if it wasn’t selected.

  • Fixed an issue with Account Registration where if the email was not validated before the registration link expired, the email could not be used to register an account later

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  • Inconsistencies in Spell Rush application

  • Minions resting cannot be skipped with Food

  • Starting Mana Minion Debuff not applying in Versus

  • Game intermittently softlocks at end of Coin Collector Adventure

  • Adventure Energy showing 2 different totals in Continue and Energy display

  • Leaving game in background causes black background

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