Новости Final Factory
Объявления разработчиков, обновления и обсуждения.
0.18.0.20 Patch Notes
Blueprint Panel** Added a button to refetch subscribed items from steam so you don't have to restart the game to get new blueprints Bug Fixes** Fixed an issue where clicking or pressing Q wasn't exiting the move stati…
Читать и обсудить →0.18.0.19 Hotfix
Attempting to fix a crash caused by improper memory de-allocation In an attempt to address an uptick in recent crashes we removed some improper usages of memory de-allocation. This will introduce a very small memory lea…
Читать и обсудить →Multiplayer Progress Report
Lothsahn and I have been hard at work on the multiplayer implementation. There are a ton of challenges, but we’re inching closer. This post will dive into some of the technical nitty-gritty and the obstacles we’ve tackle…
Читать и обсудить →0.18.0.18 Patch Notes
Bug Fixes** Fixed a bug preventing the mining productivity technology from applying its bonus correctly Fixed a bug preventing the mining productivity bonus from adding items to the mining station correctly Ore gained…
Читать и обсудить →0.18.0.15 Patch Notes
Black Holes** Mobile stations will now get sucked into black holes if they fly too close Bug Fixes** Fixed a bug where using fuel was not counting as consumption in the production stats Fixed a bug where the objectiv…
Читать и обсудить →Update 1 Out Now!
Hello again engineers! I'm happy to announce that content update 1 has been released. I've been working hard since Final Factory's release to shore up some of what I consider critical content, UI, and QOL that's been mi…
Читать и обсудить →Update 1 Preview
Hello engineers! Today I'm releasing the initial build for the official **Update 1** to the development branch for testing. If you'd like to try out the latest changes, please switch to this branch in steam, and also le…
Читать и обсудить →Mac Hotfix
Reverted change to build output for macs, back to using intel emulation to support older macs.…
Читать и обсудить →0.17.2.28 Patch Notes
Bug Fixes** Fixed a bug where Dyson Bots could not find a dyson platform to deploy to Fixed a bug where your personal fleet bots could fly off into the unknown indefinitely when using the hide fleet feature Mac** Bui…
Читать и обсудить →0.17.2.27 Patch Notes
Fixed a bug where player crafting wasn't respecting changes to crafting requirements in the custom new game settings Fixed a bug where production stats job could destroy performance in larger bases Better error handlin…
Читать и обсудить →0.17.2.26 Patch Notes
Achievements will now remain active when mods are enabled (existing saves with mods enabled will still have achievements locked unfortunately) Fixed a race condition dependency issue in the enemy camp spawner system Fi…
Читать и обсудить →0.17.2.24 Patch Notes
Bug Fixes** Fixed a bug where temps could go negative infinitely Fixed a bug where heat calculation was still out of order, and miscalculating the max temp Fixed a bug where plasma bolt upgrades were not persisting wh…
Читать и обсудить →0.17.2.21 Patch Notes
Mobile Stations** Players can now always give a land command to a station, even if that landing would overlap itself or another station. This will make it so you won't have to move a station out of its own way to reland…
Читать и обсудить →0.17.2.20 Patch Notes
Bug Fixes** Fixed a bug where empty filters on connectors would get reset after a mobile station landed Fixed a crash when trying to rotate a landing zone Fixed a bug where depleted asteroids sometimes wouldn't show w…
Читать и обсудить →0.17.2.18 Patch Notes
Difficulty** Reduced base attacking difficulty by about 17% Reduced relentless attacker count to 160% of base, down from 200% Reduced relentless attack chance to 250% of base, down from 300% Bug Fixes** Fixed a bug …
Читать и обсудить →0.17.2.17 Patch Notes
Bug Fixes** Fixed a bug where you could get stuck in Ancient Portals Fixed a bug where terrain objects could spawn on top of each other Fixed a bug where blueprint info panel was cut offscreen in certain ultra wide re…
Читать и обсудить →0.17.2.16 Patch Notes
Fixed a bug where having a large stack size prevented mining ice chunks Fixed a bug where workshop blueprints would sometimes not install correctly…
Читать и обсудить →0.17.2.14
0.17.2.14 Patch Notes Hotfix Fixed a bug where you could get too many Oracle levels for craft speed and your craft speed could become negative Made max craft levels from oracle 6…
Читать и обсудить →Final Factory Out Now!
Hello all! The day is finally here. After nearly 6 years of development, Final Factory has been released in Early Access! It's been my life's dream to release a game, and it is utterly surreal as a developer to have fi…
Читать и обсудить →Weekly Update
Hello engineers!** Release is a mere 5 days away! In this final week, I'm focusing on bug fixes and stability. But over the past 2 weeks, I broke my content freeze rule and added a bunch of stuff (whoops!). Let's review…
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