1 Week in EA, a Small Patch, Balance changes and Cannons!
Today marks a week in Early Access!
Thanks to everyone reporting bugs, suggesting improvements & helping to grow and influence the game in the Discord and the Steam Forums! Delighted with the upcoming workload and hope that you're enjoying the content of the updates, and the frequency of them!
Fixes
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Changed the auto-firing for Ships so they will no longer try to engage with Grapeshot when target is out of grapeshot range etc.
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Fixed one area where Range Buff's were not being correctly applied.
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Fixed some inconsistencies in the Outgunned scenario.
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Some audio tearing issues were sorted, but more remain.
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Floating Palm Trees on New Haven removed.
Changes
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Some balance values for the ships have been tweaked a little.
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Some Mission balance items from yesterday have also been tweaked.
Here is the link to the discord where most tracking / communication is happening:
https://discord.gg/Ws9fjmHP5U
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