Новости Rise of Piracy
Объявления разработчиков, обновления и обсуждения.
Progress Update - Mayors / Captains.
Ahoy Mateys! As most of you have probably noticed the slowdown in updates over the past month! The reason being the Mayors/Captains update has finally started development! This is one of the biggest updates in years a…
Читать и обсудить →51.1 Hotfix - Crew issue
Quick hotfix for the most recent bug - took way too long to track down, sorry folks! Fixes** Fixed sporadic issue causing crew sizes to grow exponentially in some fleets. Thanks to everyone who reported the issue! I a…
Читать и обсудить →Microprose Sale 2026
Ahoy Mateys! Rise of Piracy is currently taking part in the MicroProse Publisher Sale for 10% off until the 31st of August. We've also bundled with a bunch of other great MicroProse titles! Until next time, John ![И…
Читать и обсудить →51 Regular Update - QOL, Stability and UI Improvements.
Ahoy Mateys! This regular update fills in a few more QOL and stability features, whilst also giving a few more options & cleaning some of those new features up a notch. This week we reached the amazing milestone of **…
Читать и обсудить →50 Regular Update - Major bugs squished & Cargo Summary.
Ahoy Mateys! This update was mostly about bug fixing. Some of the most annoying late-game bugs have now been squashed. There has been many reports about missions being out of bounds & ships traversing through islands on…
Читать и обсудить →Hotfix 49.3
Hi folks, Another hotfix due to recent changes. Always a chance after such massive changes like in the most recent **Major Update** that some issues can show up even a week later. The recent major update touched a hug…
Читать и обсудить →49.2 Hotfix
Fixed a Sporadic issue regarding crew payments. Here is the link to the discord where most tracking / communication is happening: https://discord.gg/Ws9fjmHP5U…
Читать и обсудить →Hotfix #49.1
Major Hotfix Fixed major issue returning from battle map causing a mapwide glitch in initialization if a transport fleet was awaiting departure. New Faction Popup has been re-enabled. A small summary area with access…
Читать и обсудить →Major Update - 5 Months in Early Access!
Ahoy again folks! This week marks 5 Months in Early Access! I couldn't be happier with how things are progressing. This Major Update focused on improving the project itself from a development standpoint, but a good fe…
Читать и обсудить →Major Update - 4 Months in Early Access!
Ahoy Mateys! 4 Months in Early Access! Time is flying! Today's update is mostly driven by feedback from you fine folks! A bunch of QOL suggestions, improvements, and fixes have been included. I appreciate everyone tak…
Читать и обсудить →47 Regular Update - Bug Fixes, Flee Logic Changes, Targetting enhancements.
Ahoy Mateys! This week's update is a bit lighter in appearance but packed with enhancements, scaffolding, optimizations and some super annoying bugs have been squished! Plenty of planning has been completed on some of t…
Читать и обсудить →Hotfix 46.1 - Encounter slowdown
Due to the changes in a recent patch, the NPC's were able to find targets a lot more often now causing a spike in Encounters at some difficulties. Sometimes stacking too much early on. New Added Maximum Encounter count…
Читать и обсудить →46 Regular Update - Manage Settlement - Construction, QOL and UI Changes
Ahoy once again folks! Most of this weeks update has been focused around the Manage Settlement screen, with a bunch of important bug fixes along the way and some nice QOL has been snuck in here and there :) Manage Se…
Читать и обсудить →45.1 Hotfix
Fixes Fixed issue with Invincible ships in defending fleets in some cases. Fixed issue preventing scrolling on the General options screen showing all available options. Fixed issue causing defending ships to sometimes…
Читать и обсудить →45 Regular Update, Overhaul of Spawn System, Save System Changes, QOL and Fixes
Ahoy Mateys! I returned from TwitchCon earlier this week and after a fantastic break away from RoP, I was eager to get stuck back in! Just before the convention - I had began a giant rework of the Spawning system. This …
Читать и обсудить →Major Update - 3 Months in Early Access!
Ahoy Mateys! Another big update to mark off the first 3 Months in Early Access! Plenty of heavily requested changes, as well as some nice QOL and bug fixes included since the last big update. Some of the work I complete…
Читать и обсудить →43 Regular Update, Fixes, QOL and improvements!
Hello again folks! For this Regular Update, I've tried to mostly focus on bug fixes and stability across the board. I decided to tackle some refactoring also of some of the older core codebase, and in doing so made a f…
Читать и обсудить →42.2 Hotfix
Fixes Fixed physics issue on cannonballs that were previously used in pooling for bombarding, causing them to miss. Changes Cleaned up some logging. Here is the link to the discord where most tracking / communica…
Читать и обсудить →42.1 Hotfix
Fixes Fixed issue with Difficulty Settings not applying correctly Fixed directional issue for difficulty settings in Claiming ships. Fixed bombard inaccuracy issue. (Always falling short by a factor of 1-10%) Fixed a…
Читать и обсудить →Patch 42 - Regular Update, Bug Fixes, QOL, Ground Combat, Difficulty
Ahoy Mateys! Today's regular patch is mostly driven by fixes and enhancing some of the existing newer systems. I also managed to work in some of the most heavily requested QOL and improved overall stability. There was …
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