Hotfix 49.3
Hi folks, Another hotfix due to recent changes.
Always a chance after such massive changes like in the most recent Major Update that some issues can show up even a week later. The recent major update touched a huge amount of items. The biggest update in years. More details on that in the #dev-updates channel on Discord. Luckily, this is the only time an update quite like that will be needed.
Hotfix 49.3
Fixes
- Fixed major issue that would cause after a battle where a pirate fleet was and scheduled for deregister. This could be player-invoked, or NPC but the campaign would appear bugged regardless.
- Fixed issue where storms were not properly deregistered after a reload.
- Fixed an issue around pickups where sometimes they would be created incorrectly.
- Fixed an issue with cargo and crew display not working sometimes.
Changes
- Added some new campaign tooling and commands to assist development.
- Removed some placeholder UI objects.
Some sink missions will still be off-map but I'm working through a more sizable fix for this issue.
Thanks for the reports, and big thanks to those of you providing campaign files & assisting in the debugs recently.
Thanks also to everyone contributing to the ongoing (very!) active development also :) Thats what Early Access is all about.
Here is the link to the discord where most tracking / communication is happening:
https://discord.gg/Ws9fjmHP5U
Thanks folks, John
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