0.29.3 - QOL & mining drones polishing
Hi all!
This update brings a lot of quality of life improvements to the game. I've spent a lot of time testing, whacking bugs, painting over ugly UI and asking code to behave well :D
Changes:
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All drone docks now require a drone to be build
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Description of fuel production tech was updated to include info about unlocking dock ports
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Drones are now more common in visitors offer
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Rebalanced HP of each drone
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Drone HP is now saveable HP
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Interaction, when multiple objects are hovered at once, was updated - select what is currently seen on top, then rotate through underlying elements (previously, the first element selected was random)
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Don't show pipe in hovered objects list, when not in pipe overlay mode
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In Guest Dock show when visitor will appear
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Easier pipeline laying
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Added a quest to pay back some loan
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Dropped object is highlighted when clicked
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Default UI panels placement cleaned up (they are no longer all over the place)
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Changed pipe connection removal to middle mouse button
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Improvements to camera movement - pan to mouse when scrolling
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Improvements to camera movement - restore move camera by right mouse button
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changed pipe overview logo
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When demolishing is done - drop resources that were contained in device + were used to build device
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Small improvements to UI & lang
Bugs:
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Tech tree scrolling/dragging nightmare solved
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Graphene production fixed - it can be produced in Chemical Plant
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Device build cost is no longer serialized - it might change for some devices it was cached before
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Fix for dropped items not being collected sometimes
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Starting screen langs fixed
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Resolved a bug causing error when selecting devices to build while still in cancel build mode
Big thanks to tjtravel who found many of the bugs fixed in this and upcoming updates :)
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