Новости Space Architect
Объявления разработчиков, обновления и обсуждения.
v1.1.7
Hello there I've simplified the graphic style of pipes.…
Читать и обсудить →v1.1.6
Hi, Alternative way of obtaining power was added into the game, have fun :) Changelog: New Technology & Device: Steam Turbine - allows to convert temperature into power, heat it to get even more power Changes: Prevent…
Читать и обсудить →Steam Awards – Labor of Love – Space Architect
Greetings to all from the Space, Community nominations for this year’s **Steam Awards** have begun. With its calm atmosphere, exploration-driven structure, and a world that gradually draws you in, we believe Space Archi…
Читать и обсудить →v1.1.5
Hi there, I'm back working on the game, after a few months of silence :) While this patch is rather small, expect more (and chonkier) updates soon. Changelog: When the device can't output its production, stop its anima…
Читать и обсудить →v1.1.4
Hi :) Another pack of small fixes. Some of them are addressing problems with UI Scaling feature. Arc Furnace rebalanced (Metal, Metallic Glass, Silicone - 5 times faster than using standard furnace) Added knowledgebas…
Читать и обсудить →v1.1.3
Hi there, This update brings more languages and answers to some of the recent feedback - enjoy :) Changelog: New languages: Czech, Danish, Dutch, Hungarian, Portuguese (Brazil), Thai, Ukrainian, and Vietnamese Added …
Читать и обсудить →🚀 MAJOR UPDATE is live! 💥
Space Architects, it’s time to return to your bases — a huge new update just dropped… and **we’ve got a 60% discount to celebrate!** 🎉 This update brings a ton of improvements based directly on your feedback. Here’s wh…
Читать и обсудить →1.1.2 Beta
Hi, "This is one small patch for a game, one giant change for gaming-kind." Or so one of the crewmates said Anyway, here are today's patch changes: Change: Transport pipes speed increased x2 20+ new background tracks…
Читать и обсудить →1.1.1 Beta Polish
Hi This is a quick one - a few tweaks for 1.1 Open Beta in form of v1.1.1 Storage - repositioned visual representation of filtered item All devices can have custom names (it was meant to be used for Storage, so I don'…
Читать и обсудить →1.1 Beta is Live
Hi there! After all these months (3 to be exact), I'm proud to present to you the Open Beta release of v1.1 To participate, go to Space Architect properties, and under Beta, choose **1.1_beta_ - 1.1 Open Beta** ![Изобр…
Читать и обсудить →Still Alive - 1.1 Beta coming soon
Hi All, The game is still being worked on, no worries :) v1.1 is almost ready, and while I'm planning to release it at the beginning of May, before that I'd like to get some feedback from You. Soo... in a day or two v1…
Читать и обсудить →v1.0.11
Hi All! With this update, you will be able to (finally) demolish those pesky Modules and Trusses, and remodel the station to your changing needs :) Module/Truss deconstruction Added shortcut (H) to center camera on th…
Читать и обсудить →v1.0.10
Hi folks, this update brings some freshly cooked changes to make the game less clunky :) Some changes to how jobs are planned, a bit of whacking at bunny protectors visits among other, minor changes Hope you'll like th…
Читать и обсудить →🎄✨ Holiday Greetings from Space Architect Team! ✨🎄
Dear Players, As the holiday season approaches, we want to take a moment to thank you for being part of our amazing community. Your passion, creativity, and support mean the world to us. 💖🎮 ![Изображение из объявлени…
Читать и обсудить →v1.0.9
A small step for me, a big step for crewmate-kind :) They are a bit wiser after dying of starvation/dehydration too many times. Crewmates intelligence +10: - Crewmate can stop the job to get something to eat/drink -…
Читать и обсудить →v1.0.8
Hi all! This time an update makes the pipe system a teeny weeny bit easier :) Also, as per usual, a LOT of fixes Show disabled input/output a…
Читать и обсудить →v1.0.7
Storage/pipe filters - left & right click interactions *(left adds/removes clicked item; right makes clicked item the only allowed)* Change for autosave time - move from in-game time to real-time *(not affected by x2, x…
Читать и обсудить →v1.0.6
Hiya there! More bugs solved in this one :) When in a game session - require double-clicking to load another save Reset a tech panel when a game is loaded Fuel pumps - updated input pipe limits & limited container siz…
Читать и обсудить →v1.0.5
Hi there! Today, while whacking at a game code I've found a major bug that might have caused jobs to break if a device related to it was being deconstructed -.- My bad, but it should work fine now :) Change - Device Ou…
Читать и обсудить →(Nom)ination Idea
Oh hello there :) There is this thing about Nominating for Steam Awards... and to be honest, I'm not sure how exactly it works, but I have a plan :D Looking at the game I've made, and how much of a struggle it causes f…
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