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Игры по онлайну и скины по объёму продаж

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Меню

Grim update : New tools!

Build (1.0.7)

Chainsaw & Jackhammer!

We added two new tools along with many quality of life updates.

  • Updated EOS

  • Updated EAC

  • Fixed the death screen not showing when dying while in the loading screen

  • Fixed not being able to use consumables until dying or relogging under certain conditions

  • Fixed foliage respawn radius around build parts being too high

  • Fixed a rock near military tunnels that could leave players stuck

  • Fixed a hole in a cliff near Research Station

  • Fixed an issue where grip logic continued running when it shouldn't under certain conditions

  • Fixed collisions on elevator at Airfield

  • Fixed stashes decay not resetting when interacting with them

  • Fixed a crash on quest 2 with variable rate shading

  • Fixed max players not being overridden from the ServerSettings.ini file

  • Fixed the collisions on roads

  • Fixed an issue where EOS was hiding full servers by default

  • Fixed loot respawning not scaling to player counts correctly

  • Added networked finger tracking for all platforms

  • Added the Jackhammer to the item database

  • Added the Chainsaw to the item database

  • Jackhammer and Chainsaw can now be purchased from outpost

  • Refactored splash damage to sort by distance and not apply damage through walls

  • Mushrooms max stack changed from 5 to 10

  • Disabled lights in convert build parts on standalone to improve performance

  • Refactored hit indicators to include playing indicator sounds with explosive damage

  • Refactored dropping items over the shoulder to be more consistent when adding items to inventory

  • Refactored OpenXR finger tracking for the valve index/future devices

  • Complete refactor of build part decay and loot respawning to use a unified scheduler instead of timers per build part/loot spawner

  • Up-keep refactored to use the new world scheduler instead of calculating per tool cupboard

  • Loot respawning adjustments

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