Новости Turing Complete
Объявления разработчиков, обновления и обсуждения.
Soundtrack available on Steam
Some of you have been asking for the soundtrack to be sold here on Steam. It is now finally here. It contains 16 tracks in very high quality audio you can't find anywhere else. […
Читать и обсудить →The story is back, the alien is out
The alien has been replaced with a new character. I think this change may upset some players, but it is something I have wanted to do for a while. The TLDR reason is that he is too silly in a way that I don't feel repres…
Читать и обсудить →Turing Complete 2 patch notes
**Features and changes** New and powerful assembler system added Almost all components now support widths between 2 and 64 A powerful new screen replaces the old screens. It supports all resolutions between 4:3 and 10…
Читать и обсудить →Breaking update upcoming
The new version of Turing Complete will arrive very soon. It includes new features such as 100x faster simulation speed, support for variable width components, a powerful new assembler system and much more. Unfortunatel…
Читать и обсудить →Turing Complete 2.0 status update
I have been holding out on writing a new post until the 2.0 patch was finished, but it has been too long, so here is a status update. The good news is that you can play the 2.0 alpha already. Right click on the game in …
Читать и обсудить →Where is the patch?
A lot of really hard work has gone into the next upcoming patch. It has taken a long time to get this one ready though (and it still isn't done yet), so some new players are asking if the game is abandoned. It certainly …
Читать и обсудить →Verilog export added
This update brings a verilog exporter to the game. Verilog is an industry standard hardware description language. With your favorite architecture exported to verilog format, you can theoretically simulate it with other s…
Читать и обсудить →Update note
Color blind mode was finally added. The red "OFF" color is replaced by purple, since green / purple should be differentiable for all major forms of colorblindness. Also the purple is brighter so it can be distinguished f…
Читать и обсудить →The schematic hub is live
Check out the schematic hub, it is finally live and there are already a few really cool things uploaded. Players who have 10 total upvotes or more between all their uploads on the 10th of August will get a badge on thei…
Читать и обсудить →Upcoming new feature - Schematics hub
It is finally time to add the feature that I have earlier referred to as "sharing". This will be in the form of an in game interface called the Schematics Hub, where players will be able to upload architectures or custom…
Читать и обсудить →New soundtrack!
New music** Turing Complete now has a new synthwave soundtrack. As with all music, not everyone is going to like it but I personally can't stop listening to it! You can also find it on Spotify: https://open.spotify.com…
Читать и обсудить →Patch notes
The following was done since the realism patch 3 weeks ago: Fixed levels, scores, achievements and other things that were broken as a result of the realism patch. 16 bit and 32 bit components were introduced, as well a…
Читать и обсудить →Embracing realism and short term roadmap
For a while now I have been working on removing some of the common critiques people had regarding the realism of the game. The main changes have been adding latches and the big change you can watch explained in this vide…
Читать и обсудить →Patch notes
Components now have to be connected to an input to simulate. Watched state had a major upgrade. In the component factory, use a "Watchable state" component to decide what state should be exposed on the custom component.…
Читать и обсудить →Console and FileRom have been added
This patch brings the file rom, while the console was added a few days ago. The console is the first of a couple of display components that are planned. It allows you to print colored characters to a 80x24 display. You …
Читать и обсудить →Introducing the Delay Buffer
A new idea was suggested which was just too good not to adopt. Instead of having the 1 bit memory be the basis for all memory, it is now a new delay buffer component. All the delay buffer does is take an input and output…
Читать и обсудить →Refactoring patch complete
This patch completely reworks how simulation of schematics work. This should increase simulation speed, fix random crashes from a memory leak and a race condition and make UI components work in fast simulation mode. This…
Читать и обсудить →A debrief and the road ahead
Debrief** The original plan to have a "soft launch" of this game and scale up the player base slowly completely failed. Believing that games don't become popular without at least a bit of marketing, I thought I was well …
Читать и обсудить →New save system and how to fix missing IO components
The save menu has been upgraded with the following features: Folder support Use filenames up to 45 characters Add descriptions to your schematics Rename custom components without having them disappear in your architectur…
Читать и обсудить →0.158 Beta
WASD movement New Byte Expander and Byte Compressor that shows signed 8th bit A bunch of minor improvements to make the early game more accessible And a few bug fixes…
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