Regular Update (experimental)
Experimental 1.0.17781
Additions
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Add English spoken audio to all dialogue lines by ELAIN and HIGGS
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Add a button next to text blocks with spoken dialogue in the codex to replay the audio
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Support pause button and space bar during replay playback
Changes
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Added dark outline to text floating over the minimap
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Slight damage reduction on Blight Turret component
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Slight range reduction but damage over time effect increase on Plasma Turret
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Reduce power use but increase range on radar function of Alien Scout and alien Sensor Spike as well as the Sensor Spike Component
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Reduce visibility range of Alien Scout and alien Sensor Spike
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Make behavior "Bitwise Op" apply the number while keeping the rest of the input value (instead of just returning a number)
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Make hacked explorable buildings get attacked by enemies instead of them getting ignored
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Allow a unit/building that has "Supply Items" disabled to pick up items of a recurring order from another unit/building that also has a recurring order of the same item (possible because having "Supply Items" disabled means the items won't forever be passed back-and-forth)
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Avoid recurring orders getting carried out when they shouldn't if a regular order of the same item also exists
Fixes
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Fix minimap issuing a move command to a location near the center of the screen when pressing the right mouse button, moving the mouse a tiny bit then releasing the button
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Fix minimap showing a coordinate near the center of the screen instead of where the mouse is while dragging with the right mouse button
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Fix "Buildings Built" milestone wrongfully including walls, foundations and gates
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Don't allow placing two resource nodes next to each other with multiple Virus Duplicator in the same simulation tick (i.e. after pausing)
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Fix for the Reforming Core component to work with the large, non-integrated Re-Simulator component
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Show health bar of docked unit in inventory slot (instead of health of the garage building/unit)
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Fix for trilobyte consume losing some rewards for some late game items
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Fix Lua error getting logged when a bug enemy is damaged by a missile launcher whose unit has been destroyed since firing
Reminder that Experimental is exactly that, back up your saves!
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