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Regular Update (experimental)

Experimental 1.0.17832

Changes

  • Show "Move and Fire" stat in the tooltip for all weapon components

  • Added "Charge Time" as an option for the "Get Item Info" behavior instruction (for weapons, repairers, radars)

  • Only show durability boost with health component, not full amount

Fixes

  • Fix component overclock not being shown in the UI for components that don't use power (i.e. integrated weapon components)

  • Keep item requests of units that are being docked (i.e. in Repair Garage or Unit Teleporter)

  • Fix for Set Logistics instruction changing settings you previous had enabled but disabled

  • Fix handling of memory arrays using coordinates with negative parts as identifiers in the "Loop Memory" instruction as well as the "Memory Viewer" window

  • Fix sub-behavior writing to an out parameter that is destined to write to a faction register not working

  • Count re-simulator challenge towards unlocking achievements

  • Reduce memory allocations done for each "item throw" animations

  • Modding: Don't fail startup if a Lua file is encoded as 'UTF-8 with BOM'

Reminder that Experimental is exactly that, back up your saves!


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