Regular Update (experimental)
Experimental 1.0.17832
Changes
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Show "Move and Fire" stat in the tooltip for all weapon components
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Added "Charge Time" as an option for the "Get Item Info" behavior instruction (for weapons, repairers, radars)
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Only show durability boost with health component, not full amount
Fixes
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Fix component overclock not being shown in the UI for components that don't use power (i.e. integrated weapon components)
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Keep item requests of units that are being docked (i.e. in Repair Garage or Unit Teleporter)
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Fix for Set Logistics instruction changing settings you previous had enabled but disabled
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Fix handling of memory arrays using coordinates with negative parts as identifiers in the "Loop Memory" instruction as well as the "Memory Viewer" window
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Fix sub-behavior writing to an out parameter that is destined to write to a faction register not working
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Count re-simulator challenge towards unlocking achievements
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Reduce memory allocations done for each "item throw" animations
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Modding: Don't fail startup if a Lua file is encoded as 'UTF-8 with BOM'
Reminder that Experimental is exactly that, back up your saves!
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