Regular Update (experimental)
Experimental 1.0.18087
Changes
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Revert a change of 1.0.18044 to again treat infinity in the GOTO register as 0 (because the radar component returns infinity by default which when linked onto GOTO should still work)
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Removed the 4 docking garage item slots of the Alien Pincer unit
Behaviors
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Keep arguments and pins associated on instructions 'Call', 'Load Behavior', 'Place Construction', 'Produce Unit' when modifying a referenced behavior or blueprint
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Fix behavior editor error when deleting a behavior from the library while having it open in windowed mode
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Fix loop behavior instructions possibly causing large stalls if there are many steps to loop but there is not a single instruction in the loop body
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Make behavior editor Memory Viewer window slightly wider so the 10th item of each row doesn't get cut off when there are scrollbars
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Instruction 'Get Resource Amount': Moved from category Values to World (next to 'Get Resource Type')
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Instruction 'Launch'/'Land': Moved from category World to Units
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Instruction 'Deploy': Support Human Lander deployment
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Instruction 'Check Altitude'/'Check Blight': Moved from category Units to World
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Instruction 'Set Link'/'Clear Link'/'Clear All Links': Moved from category Logistics to Components
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Instruction 'Debug Print': Moved from category World to Communication, made to only print for players controlling the faction running the behavior
Fixes
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Fix integrated components like capacitors not appearing when deploying a bot that was received as a reward from an explorable (regression of 1.0.18020)
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Fix construction site being placed on top of dropped item potentially duplicating components with attached meta data (like a charged shield) (regression of 1.0.18020)
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