Новости Casino Resort Tower
Объявления разработчиков, обновления и обсуждения.
Echoes of the Community – Trailer & Date Reveal! and Happy Halloween!
Hey! Keeping it short this time, I wanted to share the **unlisted trailer** for this massive update, so you can check it out early: 🚨 **The biggest update ever** for *Casino Resort Tower* drops **October 29th!**…
Читать и обсудить →v0.7.5.0.90 (pt) – Final Public Test Update of EOTC
**Hello! **ːsteamhappyː I can hardly believe it, but we’re finally here! This is the last public test update of ***Echoes of the Community: The Major Overhaul***. The next update of this scale won’t be added to the publ…
Читать и обсудить →v0.7.5.0.77 (pt)
Hey everyone!** Patch **v0.7.5.0.77** is now live on the **public test branch**. The top of hour freeze is finally fixed!** This bug has been haunting us for weeks. It usually showed up right on the hour and felt comp…
Читать и обсудить →v0.7.5.0.75 (pt)
Hello!** ːsteamhappyː I released an update to the public test branch yesterday, but it was around 11 PM here and I was pretty exhausted. So I’m writing this log now in the morning here in Bangkok. I’ve decided to turn t…
Читать и обсудить →v0.7.5.0.73 (pt)
Hey everyone!** Patch **v0.7.5.0.73** is now live on the **public test branch**. Devlogs are on pause for now while I focus on a sprint of patches and work through the plans we’ve already discussed. A **Community Gaze…
Читать и обсудить →v0.7.5.0.72 (pt)
Fixes** Fixed Delivery Persons placing delivered items instantly without playing the animation or timer after the first delivery. Fixed some employees and customers not coming to the resort if transportation was once f…
Читать и обсудить →v0.7.5.0.71 (pt)
Hey everyone! ːsteamhappyː After a round of patches, I’ve finally jumped into the last remaining system we hadn’t reworked yet over the last week: the Townsfolk system. It feels great to finally be at this point. Aside …
Читать и обсудить →v0.7.5.0.64 (pt)
Hello! Patch **v0.7.5.0.64** is now live on the **Public Test Branch**! Here’s the changelog, along with some notes I also mentioned in the last dev-diary: As you’ve probably noticed from the recent patches, I’m still w…
Читать и обсудить →v0.7.5.0.63 (pt)
Patch v0.7.5.0.63 (pt)** is now live on the public test branch! The previous public patch (v0.7.5.0.59 pt) introduced several issues with the parking and transportation systems on older save files. While things sometime…
Читать и обсудить →v0.7.5.0.59 (pt)
Patch v0.7.5.0.59 (pt) is now live on the public test branch! Still working to close out all remaining transportation issues. Fixed an issue where abandoned car parking spaces were not being saved properly. Resolved a …
Читать и обсудить →v0.7.5.0.58 (pt)
Patch v0.7.5.0.58 (pt) is now live on the public test branch! It includes a bunch of fixes, mostly around transportation. Resolved an issue where workers and customers heading to the casino hotel via transportation were…
Читать и обсудить →v0.7.5.0.57 (pt)
Fixed an issue where **Smart Shelving 1 & 2** were not being saved after being researched. Fixed an issue where **Delivery Persons** would sometimes skip evening deliveries. **Builder Contractors** now start at **2** i…
Читать и обсудить →v0.7.5.0.55 (pt)
Hello! ** Since the last update, I’ve mostly been focusing on fixes and improvements, and I think we’ve finally reached the point where there are no more game-breaking crashes, which is a huge relief. There are still a …
Читать и обсудить →v0.7.5.0.53 (pt)
Hey everyone!** This week marks the start of our new official **devlog series**! As some of you know, I’ve wanted to start a proper devlog for a while now, especially as we enter this more refined stage of our Early Ac…
Читать и обсудить →v0.7.5.0.52 (pt)
Hello! Here with a **Public Test Branch** weekend hotfix! Here’s what’s been addressed: 🛠️ FIXES:** Fixed an issue where some **suspects waited too long** for police officers to arrive. Resolved a problem where **co…
Читать и обсудить →v0.7.5.0.51 (pt)
Hello!** Here with a **Public Test Branch patch**! I pushed a few fixes earlier this week without a changelog, so I’ve included some them in this list. Thanks a lot for testing and sharing feedback! 🛠️ FIXES: Fixed a…
Читать и обсудить →Echoes Of The Community Update is Now in Beta!
After a full year in the making, the massive update I’ve been working on is finally in its last stage of testing, focused on fixing, balancing, and polishing.** What started as a public test build has now officially beco…
Читать и обсудить →Community Gazette - Issue #6 - Garage, Vehicles, Agents and the City
Hey everyone! Back again with another Community Gazette! If you've been following development closely—especially on the public test branch—you probably already know that we’re reaching the final stage of the base game r…
Читать и обсудить →Community Gazette - Issue #5 - Starting Map Size, Community Save File Sharing
Hey!👋 I hope your year has started off great! We’re finally about to launch the next update, kicking off a pipeline of content updates. I’m really excited about it. It’s time for another Community Gazette to go over wh…
Читать и обсудить →Merry christmas and happy new year to everyone !
Merry christmas and happy new year to everyone ! 🎄 ✨ This holiday season, we wish you joy, love, and warmth. Here's to a New Year filled with happiness and amazin…
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