Новости (the) Gnorp Apologue
Объявления разработчиков, обновления и обсуждения.
Gnorp News #10 — Hats And Rust
I'm back from my break, and I am currently working on quite a few things. One of those things are hats. I have also written a lengthy piece about my experience with Rust. You can read this post here, or on gnorp.dev S…
Читать и обсудить →Hotfix #11 + Gnorp News #9 — What A Week
It's Saturday! That means it's time for Gnorp News. You can read it here, or on **gnorp.dev**. The hotfix notes are below the Gnorp News here. What a week It's been a week, and the dust has ironically not settled. The …
Читать и обсудить →Hotfix #10.5
Cursor Trail option now also makes the cursor red, for maximum visibility…
Читать и обсудить →Hotfix #10
Another little hotfix, and it comes with a cursor trail option! Stay tuned for Gnorp News tomorrow, and for the very minor Yule update! Options** Added a cursor trail option, for when there is too much gnorping gnorp o…
Читать и обсудить →Hotfix #9
Nice try, guys. Speedrun Mode** Fixed a bug that allowed you to construct The Shard Stash before the timer had started But do not despair, for now The Shard Stash will be built instantly after locking your talent poin…
Читать и обсудить →Hotfix #8
A small little hotfix for you. Stay tuned for Gnorp News on Saturday, the 23rd. Quality of Life You can now pan between buildings with Left and Right You can now look at the top of the pile with Up Changes Hulk bas…
Читать и обсудить →Hotfix #7
More fixes, more improvements! You're gnorping awesome for playing this game. UI & Audio** New settting: Mute effects when minimized. Enabled by default. Hover over statuses below the rock, now provides dynamic info…
Читать и обсудить →Gnorp News #8 — The Release
Hello everyone! I am so glad you are enjoying the game, and here is the slightly belated Gnorp News. For those of you who don't know, leading up the release I wrote a weekly newsletter every Saturday. That newsletter wi…
Читать и обсудить →Hotfix #6.5
Fixed an issue where Descent of the King did not have the correct duration…
Читать и обсудить →Hotfix #6
It's another hotfix! This one includes buffs to drones, which were not loved by many. They are very much loved by me, however, despite their insatiability. Numbers:** Reduced the requirement of Slammer->Drone inspirat…
Читать и обсудить →Thank you! + Hotfix #5
First of all, **thank you so much** for the overwhelming support, and for playing my game. It's been really cool to hear feedback, read reviews, and watch streams of you playing the game. It was especially cool to see an…
Читать и обсудить →Hotfix #4
And now I must sleep. Speedrun mode is unlocked after beating the game, as intended…
Читать и обсудить →Hotfix #3
Adjusted Upgrade: Concentration, and adjusted pacing. Concentration +Damage 1 -> 0.2 Talents are acquired slightly slower Requirement for last two milestone talents have been increased by 1…
Читать и обсудить →Hotfix #2
Timeshift delivery is a bit too strong. Timeshift delivery 1 seconds -> 0.5 seconds…
Читать и обсудить →Hotfix #1
It's a little hotfix! Fixes: ** Fixed various tooltips Fixed an issue where Ice damage was not showing up on the collection meter Fixed an issue where Zygnorps were not triggering requirements they unlock Known issu…
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