Crimson Tactics Devlog #066
AI Switching
The player can switch to AI mode for friendly units through the action panel.
Types of AI
The player has a number of AI types to choose from, each of them following a different strategy to weaken the enemy side. It could be attacking from the front, infiltrating, or even flanking and kiting.
Here are some of the AI types explained:
Attacker
These are the Frontline units that are aggressive attackers and are the driving force of the assault. They engage all the units they come across and are directed to kill.
Ranged
These units attack from a distance by kiting and flanking units. They find perch points and make good use of elevation to rain their attacks down on the enemy units from a safe location.
Rearguard
These are the Defending units that are in charge of protecting vulnerable units (like priests, mages, etc) from incoming attackers. They do not actively engage the frontline and instead stay back and attack any incoming attackers.
Support
The Support units can heal, apply buffs, remove debuffs and keep the other squad members alive. They are highly vulnerable since their main task is to keep others alive and not use a lot of offensive abilities. It is highly recommended that these units hold the backline.
Interrupt AI
The player can always pause the AI with the press of the 'Interrupt' button. The player can then disable the AI and regain control of any unit by selecting that unit and clicking the 'AI' button. The battle resumes as soon as the 'Resume' button is clicked.
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