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Patch Notes v0.7.2b

Game Version: v0.7.2b

General Bugs

  • Fixed an issue where 'Spectral Phasing' was showing incorrect value in damage preview.
  • Fixed an issue where phantom sometime was not disabling their VFX upon suspended.
  • Fixed an issue where suspended indicator was giving off missing reference error.
  • Fixed an issue where player was able to invoke pause menu on conflict arises screen in the Random battles.
  • Fixed an issue where Canyon cliff edge victory condition was not triggering.
  • Fixed an issue where Move tiles failed to show up after coming back from attack selection.
  • Fixed an issue where AI would get stuck if the game was paused after an AI attack.
  • Fixed an issue where Arlys player data was getting overridden in woods level 9 mid-battle cutscene.
  • Fixed an issue where player was unable to attack in some areas of Bloombear Woods Level 8 of Necromancy Arc.
  • Fixed an issue where the camera was shaking when going to locations on the edge of the map.
  • Fixed an issue where Exposition cutscene was not working in Windows 7.
  • Fixed an issue where units were generating with level 0.

General Updates

  • Updated recipes and cost for Accessories.
  • Updated crafting costs for Head, Leg Gear and consumables.
  • Save error will be more detailed if an IO Exception is thrown.
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